Justy
Warlord
I have read a few of the other events threads and in general I agree. Civ I had the right idea with the random events. My idea here is truly unique events. These events would happen in 1 of 100 games.
Meteor Strike (Land) - localized devistation, high chance of new resource, crater landmark which would generated extra trade (sightseers visit and say wow thats a big hole,etc.)
Meteor Strike (Ocean) - localized devistation and flooding, if near enough to land chance of creating new bay or river system.
Great Volcanic Explosion (Land) - localized devistation, lava streams, creation of obsidian which could generate extra trade.
Great Volcanic Explosion (Ocean) - localized devistation, creation of new island chain.
Discovery of a Mythological City - generates extra culture for those who control excavation site.
UFO craze in your civ (modern era) - not sure what it would do.
Major Political Scandal - your civ drops into anarchy for 5 turns.
etc... there could be a long list just make the percentage very rare. Two or more unique events would be possible.
Meteor Strike (Land) - localized devistation, high chance of new resource, crater landmark which would generated extra trade (sightseers visit and say wow thats a big hole,etc.)
Meteor Strike (Ocean) - localized devistation and flooding, if near enough to land chance of creating new bay or river system.
Great Volcanic Explosion (Land) - localized devistation, lava streams, creation of obsidian which could generate extra trade.
Great Volcanic Explosion (Ocean) - localized devistation, creation of new island chain.
Discovery of a Mythological City - generates extra culture for those who control excavation site.
UFO craze in your civ (modern era) - not sure what it would do.
Major Political Scandal - your civ drops into anarchy for 5 turns.
etc... there could be a long list just make the percentage very rare. Two or more unique events would be possible.