Values not updated after unrest.

sagji

Chieftain
Joined
Mar 7, 2006
Messages
56
Steps to recreate.
Start a new one city challenge game.
Adopt slavery
Wait for the "slave revolt" event and select an option that results in the city going into unrest.
End the turn.

At this point the city shows the unrest has ended. However the :science: :gold: :culture: :espionage: produced are shown as 0.

Press F10 and the values are still 0.
Now move a worker, and the values are now correct.

Expected result: The :science: :gold: :culture: :espionage: should be correct at the beginning of the turn.

NOTE:
I have only tried this with BTS 3.13, without the unofficial patch.
I haven't tried ending the turn with the incorrect values.
I haven't checked in a non-OCC game to see if it occurs.
 
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