Art Morte
Prince
- Joined
- Jan 26, 2017
- Messages
- 494
Now, I get where the devs were coming from. City defences in Civ V were pretty useless. I understand they wanted to buff them and figured they could make some cool changes to unit dynamics (siege weapons weaker against units but strong against walls, adding siege equipment i.e. battering rams and siege towers, melee units weak against walls...). However, I think they've gone too far. I think walls are over-powered. Both in the damage they deal with the ranged attack and the damage they cause to melee units when attacked. A problem that's compounded by the poor AI basically not knowing what to do with a walled enemy city.
Thoughts?
Thoughts?