Rev 91:
The marsh button wasn't working. (in the civilopedia) This is fixed.
There was a typo in the old scenario. This is fixed.
In the civilopedia, there was a concept page that didn't have any text in it. I removed it.
Rev 92:
Enabled modules: No gamechanging effect. After I'm done with the changes I'm currently working on, I will relaunch the wondermovie module. But this time, it will be a real module. This is a preparation for that.
Fixed some text: When you copy the (pedia-)text from wikipedia, it sometimes contains characters that the game doesn't recognizes. You'll get a square instead. The textfixes remove that kind of things.
Rev 92, 93 and 94:
Various changes in the 500 AD scenario. I placed/deleted some road and improvements. Some various changes in the cities (buildings, culture, religion etc.) Deleted the known area of the civs that are "obselete" in the 500 AD scenario. (This has no real gameplay changing effect, because these civs aren't in the game and won't respawn, but it makes the scenario file much smaller) And some various other things.
Rev 95 and 96:
I deleted some [SPACE] in the code. It's no change in the map, but the size of the files is smaller.