Terakahn
Chieftain
Could always look at them as the hit and run units.
because you need something in the front. Line of sight is an extremely limiting mechanic unless you're just spamming Artillery.
The idea here is that you're using all aspects. Mounted units to pick off weaker units, melee to act as a strong shield, and ranged to do real damage.
In the modern times, I use a flood of bombers instead of artillery. I hate having to position the artillery every few turns, and they can't keep up with tanks :b
In the modern times, I use a flood of bombers instead of artillery. I hate having to position the artillery every few turns, and they can't keep up with tanks :b
A recent foray to the Unique Unit elimination thread made me realize the scant amounts respect I have for most mounted units in Civ V.
Maybe it's me, and I'm just using them wrong...or perhaps it's just that I stubbornly refuse to get Gods and Kings?
Mind you, I'm only playing at Prince these days, but...
Earlier, I was using archers and infantry only. However, when I played Egypt recently, I gained a new respect for mounted units. I also learned their weaknesses. With a small force of horsemen and war chariots, the nearby Aztec empire could not successfully attack me. We had a lot of open space between us, and his units simply couldn't make it through alive.
Of course, I also couldn't take his cities, but wasted a lot of resources trying to do so. In the following game, I used my horses, instead, to mow down the invasion, and then pillage like crazy. The enemy couldn't rebuild under these conditions, while meanwhile I was grabbing the best spots with settlers. He sued for peace, I granted it, he declared war again later on, and the economic superiority I had attained, protected by my horses, provided the necessary infantry to eliminate him from the game.
With the way I'm doing in my current game, I'm about ready to advance to King. My only problem is that, thus far, I'm only really capable of peaceful victories. I simply haven't the patience to move the hundreds of units that seem necessary to a war victory. :-/
Sorry guys, I think most of you severely underestimate the power of mounted units. They are indeed vulnarable to melee and ranged attacks, and great to finish off damaged units. But their greatest strength is the ability to attack and retreat. It is not for nothing that most of them got a penalty when attacking cities, otherwise they would be very overpowered! Especially cities that are very difficult to reach with normal melee units (because there are very few accessible tiles next to the city) can be conquered pretty fast using mounted units. See for example Wainy's LP videos how to use Mandekalu chivalry. When only one tile next to the city is accessible, with mounted units you can often attack the city from that tile 4 times in one turn! Attack, move away, next unit! Try it and you will be amazed!
The moral of this thread is, the mounted units are balanced with the other aspects of the game
No. They need a buff, or cities need a nerf.
No. They need a buff, or cities need a nerf.