Yes, there have been multiple discussions on the subject, and to give original credit I think that Nefliqus was the first to release a MP mod using the DLC format.
What has changed now is that the game is "final", and so some of us have lost hope in official mod support for MP. If I could have avoided to make this tool, I would have, it's a lot of time lost for my other mods.
@all: thanks for the test and reports, I'll have a look.
I think I will have to add something to make sure there are no special characters in the texts file, because it could make the whole file ignored (which result in no texts at all from mods, just TXT_KEY_)
I'm not sure that Communitas could work in MP without desyncs, but I'll try at least to see if that part about the initialization of "Game" could be fixed, IIRC the mod try to attach a lot of functions to this.
Thanks! My buddy and I played about 20-25 turns before giving up due to lack of text and stats. We didn't have any desyncs.