DingleBirdy
Chieftain
- Joined
- May 27, 2014
- Messages
- 88
I'm starting a new and more structured version of the deity challenges. The games will be bi-weekly and I want some input from the community before I start. There are some tentative rules so far, but I'm open to suggestions. Also, if anyone else wants to co-host, let me know.
Basic Ideas/suggestions
1. Game upload dates? It has been suggested beginning and middle of each month and it's also been suggested they start a week after Game of the Month so there is no interference.
2. No record keeping like HoF or Game of the Month. Although it has been suggested there be spreadsheet of finishers
3. Predetermined victory conditions? Yeah or nay? I'm leaning towards no, because limiting vc's will probably diminish the number of participants.
4. This will all be on the honor system, but don't use the science overflow exploit. We can all tell that researching future tech with 150bpt isn't happening.
5. I want user submitted saves from turn 0. Preferably you have played the game far enough in that you know it will be an interesting game.
6. No team game because that just seems to screw up the ai
7. Never use raging barbs?
8-if you use maps that don't circle the globe, use a small size instead of standard, but with the normal amount of civs. Like if you chose Europe map, make it a small, but with 8 civs and 16 city states. There is too much land mass if you don't adjust the settings.
9 Ancient ruins? Yes or no?
Basic Ideas/suggestions
1. Game upload dates? It has been suggested beginning and middle of each month and it's also been suggested they start a week after Game of the Month so there is no interference.
2. No record keeping like HoF or Game of the Month. Although it has been suggested there be spreadsheet of finishers
3. Predetermined victory conditions? Yeah or nay? I'm leaning towards no, because limiting vc's will probably diminish the number of participants.
4. This will all be on the honor system, but don't use the science overflow exploit. We can all tell that researching future tech with 150bpt isn't happening.
5. I want user submitted saves from turn 0. Preferably you have played the game far enough in that you know it will be an interesting game.
6. No team game because that just seems to screw up the ai
7. Never use raging barbs?
8-if you use maps that don't circle the globe, use a small size instead of standard, but with the normal amount of civs. Like if you chose Europe map, make it a small, but with 8 civs and 16 city states. There is too much land mass if you don't adjust the settings.
9 Ancient ruins? Yes or no?