Gustavus Rex
Prince
- Joined
- Oct 21, 2013
- Messages
- 428
The Immortal Challenge Lineup - Game #1
Welcome to the Immortal difficulty version of the biweekly The Deity Challenge Lineup-event.
The setup for this is exactly the same and since I'm a poor writer in english I saved myself the time and shamelessly stole DingleBirdys beautiful choice of words below.
ICL Game #1
You - Japan
Total Civilizations - 8
Total City States -16
Map Shuffle
Settings Quick quick combat(turn it back on if you would like). Everything else is set to default.
Game Version -
Downloadable Content G&K, BNW, Conquest of the New World Deluxe, Genghis Khan's Mongolia, Harold Bluetooth's Denmark, Isabellas Sapin and Pachacuti's Incan Empire, Kamehameha's Polynesian Empire, Nebruchadnezzar's Babylon, Sejong The Great's Korea, Wonders of the Ancient World. The map pack are intentionally excluded.
This is where you start:
Game #1 - July 23th as Japan
Information & rules cut, pasted and slightly changed from The Deity Challenge Lineup:
Results:
Welcome to the Immortal difficulty version of the biweekly The Deity Challenge Lineup-event.
The setup for this is exactly the same and since I'm a poor writer in english I saved myself the time and shamelessly stole DingleBirdys beautiful choice of words below.
ICL Game #1
You - Japan
Total Civilizations - 8
Total City States -16
Map Shuffle
Settings Quick quick combat(turn it back on if you would like). Everything else is set to default.
Game Version -
Downloadable Content G&K, BNW, Conquest of the New World Deluxe, Genghis Khan's Mongolia, Harold Bluetooth's Denmark, Isabellas Sapin and Pachacuti's Incan Empire, Kamehameha's Polynesian Empire, Nebruchadnezzar's Babylon, Sejong The Great's Korea, Wonders of the Ancient World. The map pack are intentionally excluded.
This is where you start:
Game #1 - July 23th as Japan
Information & rules cut, pasted and slightly changed from The Deity Challenge Lineup:
All games in this series will be set to IMMORTAL difficulty. User civilizations, maps, and opponents will change each game, but the pace will always be set at standard and the starting era will always be ancient. We will try for a variety of starts, and not just having a crazy warmonger as your next door neighbor (although there will be that too). This isn't a competition so there will be no predefined victory conditions. New challenges in the series will be posted every other Wednesday.
Who can play?
Anybody can play. The more the merrier. Even if you normally don't play immortal games you are still welcome to try. The games can become great learning resources for the player trying to improve. Even if you don't finish the game, we are still interested to hear about your experience.
Do's and Don'ts
We are going to be using the honor system. Feel free to restart, reload, play the same game multiple times, but don't use the science overflow exploit. Also please don't edit the game in IGE. If you do chose to cheat, please don't share your results in the comments. Also, please use the spoiler tag if you post a picture, comment about neighboring civs, close by wonders, or locations of ancient ruins.
Also, please tell us about your Build Order, Social Policies, Tech Order, and what type of wonders you went after. I know a lot of this stuff seems pretty mundane to the experienced player, but the details are incredibly useful to people trying to learn.
Future Games in the Series
I want users to submit saves from turn 0. Preferably the person submitting the game has played enough turns to know the map is either difficult, fun, or unique in some enjoyable way. Write a short description as to why it is special and email the save to immortalchallengelineup@gmail.com
Important
If you submit a game for the challenge, you must have the DLC map packs disabled. Not everybody has them and they are honestly kind of useless. Having them disabled will allow more participants.
Results:
Cultural: Glory7 t145, dragonxxx t180
Science: Fireorb t308, Arathlo t325, Nigel_Tufnel t358
Domination: Grendeldef t206 ,Mutineer t???, Acken t169