DJSHenninger
Megas Basileus
Excellent, thanks!
Excellent, thanks!
Leader: Aldfrith
UA: Haliwerfolc - Purchasing with Faith becomes cheaper the more Culture the Capital generates. Cities with a Military Land Unit garrisoned inside them gain a +25% Production bonus towards Land Units.
UB: High Cross. Replaces the Amphitheater. Extra effect(s):
> +1 Faith and +1 Culture for every military building in this City
> Trained units gain XP based on the city's Cultural output
UU: Thegn. Replaces Horseman. Extra effect(s):
> The Thegn is not classified as a mounted unit, but as a melee unit
> Requires no Horses
> It still has the same promotions a mounted unit would have (Move after Attacking, No defensive terrain bonuses), except for the City Penalty
> -1 Movement
> Thegns and units entering tiles adjacent to Thegns become stronger the less hp they have. The bonus is lost only if these units enter a tile not adjacent to a Thegn
So, my thoughts thus far:
Hey DJSHenniger - I love playing with your mods! I have another mod called Civ IV traits in Civ V, but I noticed your civs aren't supported. Any chance you'd add them?
Thanks!
(it's at http://forums.civfanatics.com/showthread.php?p=13427249)
No, don't do that. The Thegn's bonus is perfectly fine the way it is. I was only pointing out that it's a lot more useful for land battles and mobile firebases rather than besieging cities, which I assumed was the point. It shouldn't be able to do everything, after all. =]
I think that the download link for the Seljuqs still links to the old version before the art update :/.