Novicenoble
Prince
Seems like I found the critical point and fixed it. Let me test another game and I'll upload it if there's no error in that game.
Ok thanks, now I understand why Australia was not spawning. I will change affected values in "RiseandFal.py" for Australia spawn in any case. But I also would like to make changes in the file "CvRhyes.cpp" ( especially religion spread parameters and settler maps for civs ) so for that I would need the source files to build new "CvGameCore.dll" with my settings.
I think it's better not to limit the conditional spawn to just an English city in Australia, but a Dutch city as well. (Or even an European civ)
Goodluck "shirtfronting" Putin mates