OrionVeteran
Deity
It is once again time for a progress update on a multitude of project changes for version 3.04 (Not yet released).
1. Completed:
a. Tech language is now a prerequisite for tech writing.
b. Tech Language has a path to tech masonry.
c. M60 tank moved to Robotics.
d. M26 tank moved to tech combined arms.
e. Tech combined arms moved in tech tree to just after tank warfare.
f. Tech combined arms is now a prerequisite for rocketry.
g. Added tech vertical flight.
h. Added tech ceremonial burial.
i. Added tech Radar.
j. Added unit UH1 Helicopter.
k. Moved helicopter training instructor to tech vertical flight.
l. Galleon has optional upgrade to Q-Ship.
m. Added new building "Royal Tomb" to tech ceremonial burial.
n. Added new National Wonder "King Tut's Tomb" to tech ceremonial burial.
o. Added new World Wonder "Valley of the Kings" to tech ceremonial burial.
p. Added new Egyptian religion (Game now has 9 religions).
q. Added new combat types to replace air units: Tactical Fighter units, strategic bomber units and close air support units.
r. Added new combat types to replace naval units: Battleship units, Carrier units, Cruiser units, Destroyer units, Merchant units, Pirate units, Submarine units and Transport units.
s. Promotions adjusted to apply to respective new combat types.
t. Added capability to combine Submarine units into a Submarine fleet.
u. Strengthened weaker traits with free specialists to make them more desirable.
t. Added new tag for buildings: "iPopulationChange"; which increases the respective city population.
u. Added 4 new buildings: Midwife Tent, Adoption Center, Fertility Clinic and the Cloning Factory.
v. Added new SDK to set the value for iAirCombat.
w. Enhanced the python efficiency and performance for the Combined Forces mod.
x. All units selected to be combined in an Air Force or a naval sub fleet now work the same as those units selected for an Army. Its now a standard!
y. Added new nuclear bombing mission for strategic bombers, which is enabled by a promotion. Duplicate Atomic bombers are now obsolete and have been deleted.
z. Added naval promotions: Depth Charges 1-5, the Phalanx CISW and the Laser Cannon.
2. Future updates needed:
a. The AI needs to be able to use diplomats and cyber hackers.
b. Improve assassin and law enforcement units.
c. Fix stack attack.
d. Add a late game building that makes a city nuke immune.
e. Make a number of SDK improvements.
f. More ideas to come.
1. Completed:
a. Tech language is now a prerequisite for tech writing.
b. Tech Language has a path to tech masonry.
c. M60 tank moved to Robotics.
d. M26 tank moved to tech combined arms.
e. Tech combined arms moved in tech tree to just after tank warfare.
f. Tech combined arms is now a prerequisite for rocketry.
g. Added tech vertical flight.
h. Added tech ceremonial burial.
i. Added tech Radar.
j. Added unit UH1 Helicopter.
k. Moved helicopter training instructor to tech vertical flight.
l. Galleon has optional upgrade to Q-Ship.
m. Added new building "Royal Tomb" to tech ceremonial burial.
n. Added new National Wonder "King Tut's Tomb" to tech ceremonial burial.
o. Added new World Wonder "Valley of the Kings" to tech ceremonial burial.
p. Added new Egyptian religion (Game now has 9 religions).
q. Added new combat types to replace air units: Tactical Fighter units, strategic bomber units and close air support units.
r. Added new combat types to replace naval units: Battleship units, Carrier units, Cruiser units, Destroyer units, Merchant units, Pirate units, Submarine units and Transport units.
s. Promotions adjusted to apply to respective new combat types.
t. Added capability to combine Submarine units into a Submarine fleet.
u. Strengthened weaker traits with free specialists to make them more desirable.
t. Added new tag for buildings: "iPopulationChange"; which increases the respective city population.
u. Added 4 new buildings: Midwife Tent, Adoption Center, Fertility Clinic and the Cloning Factory.
v. Added new SDK to set the value for iAirCombat.
w. Enhanced the python efficiency and performance for the Combined Forces mod.
x. All units selected to be combined in an Air Force or a naval sub fleet now work the same as those units selected for an Army. Its now a standard!
y. Added new nuclear bombing mission for strategic bombers, which is enabled by a promotion. Duplicate Atomic bombers are now obsolete and have been deleted.
z. Added naval promotions: Depth Charges 1-5, the Phalanx CISW and the Laser Cannon.
2. Future updates needed:
a. The AI needs to be able to use diplomats and cyber hackers.
b. Improve assassin and law enforcement units.
c. Fix stack attack.
d. Add a late game building that makes a city nuke immune.
e. Make a number of SDK improvements.
f. More ideas to come.