Acken
Deity
Rationalism is currently designed to be somewhat mandatory but as a competition to ideologies rather than medieval and classical trees.I retired, as Cathy killed everyone and nuked Morocco, dropping XCOM's on him around t260. This should have been winnable, but I just don't understand how my science sucks so bad when I am working all specialist slots and have some academies. I think Rationalism is going to be a must-have in this mod for later eras. I would have won if I put culture into Rationalism instead of filling out Order. Might replay for Freedom or Autocracy, and now that I know the map, I will probably settle the first 2 expos and make them produce settlers at pop 3, while delaying Iron Working and pumping out cheap warriors to upgrade later. That would open up mid game builds for me.
I currently want players to mostly pick two or more pre ideology trees then bounce back and forth between their ideology and rationalism