Deity versus Series – Casimir III
I am posting a series of eight games, all using the same eight civs and the same map script, and taking notes on which civs the computer plays the best. This isthe first a trial game in the series, and with this map, you play Casimir III of Poland.
This game only usesAll games in this series use a Ring map with city states script by @krc, which is like the default Ring script, but with the usual 16 CS instead of just four or five.
Please be encouraged to share your experience playing this map, but if you post in the first screen of this thread, please use the SPOILER tag if you attach a picture, make a comment about your neighbors, nearby natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc.
Before you download and start playing the map, please take a moment to speculate on your initial thoughts and plans for the game. Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA/UU/UB? What Victory Condition will you be aiming for?
After you play the map, please post about which civs where eliminated by other civs. Did you feel any pressure from any of the AIs from their winning by SV, CV, or Diplo?
The suggested VC is Domination, but play as you like, and all VC are enabled.
Please note that there are two save files attached to this post. Your two neighbors in the file with “lite” in its name have each had a settler and worker deleted. As compared to the player, they still start off with an extra warrior, scout, and worker.
This map requires having the DLC map packs.
EDIT(s): The file for lite version has been corrected and replaced. Civs for the next game in the series will be different than with this map, and I will not be using a Ring script.
I am posting a series of eight games, all using the same eight civs and the same map script, and taking notes on which civs the computer plays the best. This is
This game only uses
Please be encouraged to share your experience playing this map, but if you post in the first screen of this thread, please use the SPOILER tag if you attach a picture, make a comment about your neighbors, nearby natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc.
Before you download and start playing the map, please take a moment to speculate on your initial thoughts and plans for the game. Will you settle in place? Will you try to found a religion? What are your plans for getting the most from the UA/UU/UB? What Victory Condition will you be aiming for?
After you play the map, please post about which civs where eliminated by other civs. Did you feel any pressure from any of the AIs from their winning by SV, CV, or Diplo?
The suggested VC is Domination, but play as you like, and all VC are enabled.
Spoiler for UA, UU, and UB :
Solidarity: Receive a free Social Policy when you advance to next era. This is easily the strongest UA available in the game.
You can train the Winged Hussar which is stronger (28 vs. 25), faster (5 vs. 4), and better promoted than the Lancer which it replaces. Winged Hussars start with Charge I and the Heavy Charge unique promotion. The promotions are retained when the unit is upgraded.
You can build Ducal Stables. In addition to the regular abilities of the Stable, the Ducal Stable increases gold Gold on Pasture tiles and gives +15 XP for Mounted Units. If you build (or buy) WH in cities with both a Ducal Stable and Military Academy, they can start with March or Blitz!
You can train the Winged Hussar which is stronger (28 vs. 25), faster (5 vs. 4), and better promoted than the Lancer which it replaces. Winged Hussars start with Charge I and the Heavy Charge unique promotion. The promotions are retained when the unit is upgraded.
You can build Ducal Stables. In addition to the regular abilities of the Stable, the Ducal Stable increases gold Gold on Pasture tiles and gives +15 XP for Mounted Units. If you build (or buy) WH in cities with both a Ducal Stable and Military Academy, they can start with March or Blitz!
Spoiler for more about the map type and settings :
Standard size, standard speed, standard number of civs and CS, etc. Map type is a pangea that is a rectangular ring of eight sub-continents, each connected by a narrow (2 plot wide) isthmus, with ocean and some small islands in the center. Each major civ has two immediate neighbors. The “natural” setting chosen gives the most randomized and irregular coastline. There is a mix of shallow and deep water on the outside of the pangea, and no connection between the inner and outer seas. Resources are “balanced” (the default and only option) so you will have Horses and Iron near your starting location. The dominate terrain feature picked is Forest (grasslands, plains, and tundra were the other choices).
Spoiler for starting screen shot :
Spoiler for exactly which civs are in the game :
Civs have been chosen because the computer plays them well. Your opponents are Alexander, Augustus, Bismarck, Dido, Montezuma, Sejong, and Shaka.
Please note that there are two save files attached to this post. Your two neighbors in the file with “lite” in its name have each had a settler and worker deleted. As compared to the player, they still start off with an extra warrior, scout, and worker.
This map requires having the DLC map packs.
EDIT(s): The file for lite version has been corrected and replaced. Civs for the next game in the series will be different than with this map, and I will not be using a Ring script.
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