Disgustipated
Deity
I could disagree more.
After GS, we'll have a great mix of Civs, ranging from weak but fun to OP and fun, Civs that play to existing mechanics and meta and those that "break" the meta and play uniquely, and Civs that a good for all victories and those that are specialised.
Agreed, the design of the civs is probably the strongest part of this expansion. Maybe he was missing some of the big name civs from past games, but we did get a few mainstays like Incas, Ottomans, and Carthage/Phoenicia. The civs are what I'm most excited about. Disasters look pretty fun as well, though I think it will take modding to really make them you know, an actual disaster.