The city conquering grievance system as I understand it:
- When capturing cities during a war, a certain (reduced) amount of grievance is added to the current level.
- Handing the city back during a peace treaty nullifies this amount while keeping it (cede) will add an equal amount an additinal time.
- Razing the city after conquering it will add a certain amount of grievance right away. For obvious reasons, this amount can not be reduced during peace treaties.
Is this correct?
And if it is correct: Is it a good game mechanic? Does it add anything interesting to the game or is it transparent enough? In my opinion, this isn't the case.
Personally, I believe the full amount of (potential) grievance should be added immediately after conquering the city during the war so that the final grievance level after a peace treaty is visible right away!
- When handing the city back during the peace treaty, it doesn't make any difference whether the full amount (conquering + cede) is refunded or just the "intermediate" amount (for capturing as currently). The end result is +0 grievance no matter what!
- Razing the city right after conquering does add the final amount of grievance already. Adding the total amount of "conquering and keeping" would be consistent to this.
- Adding the final amount for conquering and keeping cities to the total "grievance ballance" right away would be more transparent and way easier to keep track of. The unpleasent surprises of unexpected outcomes ("Oh no, I am a warmonger all of a sudden!") should be prevented.
What are your thoughts on this topic?
- When capturing cities during a war, a certain (reduced) amount of grievance is added to the current level.
- Handing the city back during a peace treaty nullifies this amount while keeping it (cede) will add an equal amount an additinal time.
- Razing the city after conquering it will add a certain amount of grievance right away. For obvious reasons, this amount can not be reduced during peace treaties.
Is this correct?
And if it is correct: Is it a good game mechanic? Does it add anything interesting to the game or is it transparent enough? In my opinion, this isn't the case.
Personally, I believe the full amount of (potential) grievance should be added immediately after conquering the city during the war so that the final grievance level after a peace treaty is visible right away!
- When handing the city back during the peace treaty, it doesn't make any difference whether the full amount (conquering + cede) is refunded or just the "intermediate" amount (for capturing as currently). The end result is +0 grievance no matter what!
- Razing the city right after conquering does add the final amount of grievance already. Adding the total amount of "conquering and keeping" would be consistent to this.
- Adding the final amount for conquering and keeping cities to the total "grievance ballance" right away would be more transparent and way easier to keep track of. The unpleasent surprises of unexpected outcomes ("Oh no, I am a warmonger all of a sudden!") should be prevented.
What are your thoughts on this topic?