[125898.891] Player 7 (Amerindian Empire) setTurnActive for turn 82 (825 BC)
About to place city at (16,41)
Lower bound for found value: 729
Found parameters for Sitting Bull:
Culture claim treshold: 2960
Defensive
Expansive (tall)
Computing found value for [16,41] Snow
Site is coastal
3 other Native America cities in the area, 3 in total
Bad tiles: 4
Base city value: 320
Evaluate city radius ...
Home plot: val=140, 2F1P1C
Plot in radius: [16,42] Coast; val=64, 1F0P2C
Plot in radius: [17,42] Coast; val=64, 1F0P2C
Plot in radius: [17,41] Marble Snow Hill; val=105, 0F2P0C
+928 non-yield resource value (Marble)
Special yield: 0F3P2C
Plot in radius: [17,40] Coast (Native America); val=64, 1F0P2C
Plot in radius: [16,40] Grassland Hill (Native America); val=120, 1F1P0C
Plot in radius: [15,40] Oil Grassland (Native America); val=141, 2F0P0C
Bonus resource hidden
Plot in radius: [15,41] Coast; val=64, 1F0P2C
Plot in radius: [15,42] Coast; val=64, 1F0P2C
Plot in radius: [16,43] Whale Ocean; val=27, 2F0P1C
Can't improve resource
+91 non-yield resource value (Whale)
Plot in radius: [17,43] Ocean Ice; val=0, 0F0P0C
Plot in radius: [18,42] Coast; val=43, 1F0P2C
Plot in radius: [18,41] Coast; val=43, 1F0P2C
Plot in radius: [18,40] Coast; val=43, 1F0P2C
Cahokia has higher priority for (17,39)
Cahokia has higher priority for (16,39)
Cahokia has higher priority for (15,39)
Plot in radius: [14,40] Snow; val=10, 0F0P0C
Plot in radius: [14,41] Coast Ice; val=0, 0F0P0C
Plot in radius: [14,42] Ocean; val=29, 1F0P1C
Plot in radius: [15,43] Ocean; val=29, 1F0P1C
Weighted sum of plot values:
+674
+169 from special yields (0F3P2C)
Food modifier: 43 percent (special food +/-: 0/2, green tiles: 0)
+62 from coastal
=1639 in total before modifiers
86 from distance to Cahokia
Bottom line (found-city value): 1725
Next best site: 1175 (19,29)
Found parameters for Sitting Bull:
Culture claim treshold: 2960
Defensive
Expansive (tall)
Computing found value for [19,29] Grassland
Site is coastal
0 other Native America cities in the area, 3 in total
First colony
Bad tiles: 2
Only 2 decent revealed land tiles; first-colony logic disabled.
Base city value: 320
Evaluate city radius ...
Home plot: val=140, 2F1P1C
Plot in radius: [19,30] Coal Plains Hill; val=105, 0F2P0C
Bonus resource hidden
Plot in radius: [20,30] Coast; val=64, 1F0P2C
Plot in radius: [20,29] Peak; val=15, 0F0P0C
Plot in radius: [20,28] Coast; val=64, 1F0P2C
Plot in radius: [19,28] Cow Grassland; val=201, 3F0P0C
Can soon connect resource
+406 non-yield resource value (Cow)
Special yield: 4F2P0C
Plot in radius: [18,28] Coast; val=64, 1F0P2C
Plot in radius: [18,29] Plains; val=126, 1F1P0C
Plot in radius: [18,30] Coast; val=64, 1F0P2C
Plot in radius: [19,31] Coast; val=43, 1F0P2C
Plot in radius: [20,31] Coast; val=43, 1F0P2C
Plot in radius: [21,30] Coast; val=43, 1F0P2C
Plot in radius: [21,29] Coast; val=43, 1F0P2C
Plot in radius: [21,28] Coast; val=43, 1F0P2C
Plot in radius: [20,27] Coast; val=43, 1F0P2C
Plot in radius: [19,27] Coast; val=43, 1F0P2C
Plot in radius: [18,27] Coast; val=43, 1F0P2C
Plot in radius: [17,28] Coast; val=43, 1F0P2C
Plot in radius: [17,29] Coast; val=43, 1F0P2C
Plot in radius: [17,30] Coast; val=43, 1F0P2C
Plot in radius: [18,31] Coast; val=43, 1F0P2C
Weighted sum of plot values:
+837
+163 from special yields (4F2P0C)
Food modifier: 108 percent (special food +/-: 2/0, green tiles: 0)
=1983 in total before modifiers
Times 89 percent for low production (800/100)
Times 2/3 for 1 deadlocked resources
Bottom line (found-city value): 1175
Best site adjacent to (16,41): 1342 (17,41)
Found parameters for Sitting Bull:
Culture claim treshold: 2960
Ignoring other sites
Defensive
Expansive (tall)
Computing found value for [17,41] Marble Snow Hill
Site is coastal
3 other Native America cities in the area, 3 in total
Bad tiles: 3
Base city value: 320
Evaluate city radius ...
Home plot: val=170, 2F2P1C
+928 non-yield resource value (Marble)
Plot in radius: [17,42] Coast; val=64, 1F0P2C
Plot in radius: [18,42] Coast; val=64, 1F0P2C
Plot in radius: [18,41] Coast; val=64, 1F0P2C
Plot in radius: [18,40] Coast; val=64, 1F0P2C
Plot in radius: [17,40] Coast (Native America); val=64, 1F0P2C
Plot in radius: [16,40] Grassland Hill (Native America); val=120, 1F1P0C
Plot in radius: [16,41] Snow; val=15, 0F0P0C
Plot in radius: [16,42] Coast; val=64, 1F0P2C
Plot in radius: [17,43] Ocean Ice; val=0, 0F0P0C
Plot in radius: [18,43] Ocean; val=29, 1F0P1C
Plot in radius: [19,42] Coast; val=43, 1F0P2C
Plot in radius: [19,41] Tundra; val=50, 1F0P0C
Plot in radius: [19,40] Silver Tundra Hill; val=60, 0F1P1C
+348 non-yield resource value (Silver)
Special yield: 0F0P5C
Plot in radius: [18,39] Coast (Native America); val=64, 1F0P2C
Plot in radius: [17,39] Coast (Native America); val=24, 1F0P2C
Plot unlikely to flip
Cahokia has higher priority for (16,39)
Plot in radius: [15,40] Oil Grassland (Native America); val=141, 2F0P0C
Bonus resource hidden
Plot in radius: [15,41] Coast; val=43, 1F0P2C
Plot in radius: [15,42] Coast; val=43, 1F0P2C
Plot in radius: [16,43] Whale Ocean; val=27, 2F0P1C
Can't improve resource
+91 non-yield resource value (Whale)
Weighted sum of plot values:
+698
+152 from special yields (0F0P5C)
Food modifier: 43 percent (special food +/-: 0/2, green tiles: 0)
+62 from coastal
+150 from hill defense
=2153 in total before modifiers
Times 89 percent for low production (800/100)
100 from distance to Cahokia
Times 2/3 for 1 deadlocked resources
Bottom line (found-city value): 1342
[125899.000] Player 7 (Amerindian Empire) founds new city Chaco Canyon at 16, 41