historix69
Emperor
- Joined
- Sep 30, 2008
- Messages
- 1,402
a leader (who would provide the unique ability)
I probably would keep the original leader name and model and just swap the trait, otherwise it may hurt the historical roleplay.
a leader (who would provide the unique ability)
More camera freedom would be really nice.This is less a gameplay feature but I'd like to see the ability to zoom in and rotate around Wonders so we can see them in more detail. I think it would just be pretty fun.
But what about unit movement?No hexagon grid and use a free grid, like age of empires does.
Pray elaborate.Religions tend also to slow down the research (i.e. what we call the dark ages),
And by Confucians in China as well, and the large list of Jews who have contributed to the corpus of scientific knowledge. In fact, before the late 19th Century, I think the number of adamant and pronounced Atheists who contributed significantly to science could be counted on two hands.This idea that religion impedes science is an athiest bigotry that needs to die. Christianity for example is well known for having the idea of universal literacy spread with it
Then there is the well known achievements in mathematics ny medieval muslims, etc
I'm not sure I understand what you're proposing here. Could you please paraphrase a bit more clearly?I could see some heresy concepts to be introduced i.e. if the religion is spread to another civ that is more technologically advanced the religion host could attack the science output... The units movement should be in meters or whatever the unit that the game uses...
That's kind of like how they are currently. Well, they are more geared toward earning Great people, but most of the Great people are oriented towards culture.World Fairs/Expos that can help gain diplomacy/culture points
Ironically the Monasticism Dark Age policy increases science by 75% in cities with a Holy Site.Religions tend also to slow down the research (i.e. what we call the dark ages), there should something like the world congress but for the world religion to ban some technologies
Oh. Silly me. I don't have Gathering StormThat's kind of like how they are currently. Well, they are more geared toward earning Great people, but most of the Great people are oriented towards culture.
I agree but don't with these. I'll try tackle them with my counter-opinions one-by-one.
- Religion is a bit tricky to spread, especially in multiplayer. There should be consequences to kill a missionary or apostle, i.e. make it a martyr and increase the bonuses of that religion to be spread even more.
- I would like to see the religion to have its own tree, like the culture and research. The religion would see progress through the amount of faith generated or/and number of people converted.
- Religions should also see a decline when the game progresses, especially with new technologies being researched. In civ 6, I don't see any decline of the religion. Since there is a decline, the religion should receive major boosts.
- Religions tend also to slow down the research (i.e. what we call the dark ages), there should something like the world congress but for the world religion to ban some technologies
Some Religions at Some Times tried to stifle Some Research, but to extend those limited instances to a general rule is simply not supported by any historical evidence.
- Religions tend also to slow down the research (i.e. what we call the dark ages), there should something like the world congress but for the world religion to ban some technologies
Some Religions at Some Times tried to stifle Some Research, but to extend those limited instances to a general rule is simply not supported by any historical evidence.
The 'Dark Ages' are a case for the opposite: they represented a collapse of long distance trade and the populations supported by that because the Borderless Empire (Rome) that had stimulated that trade was gone, but there is a great deal of evidence that 'scientific' or technological progress did not slow down at all. A recent book called The Light Ages was entirely about this, but to hit some of its High Points:
By the 11th century the Doomesday Book counted over 6000 mills in England, and sophisticated gearing techniques had been developed to use them to power wood and stone cutting and shaping, felt and textile preparation, as well as food preparation (working grain into flour).
Iron and (relatively low quality) steel working had progressed so that virtually every town and village had a Blacksmith to manufacture tools and (of lesser importance) weapons. The individual productivity due to possession or availability of iron tools for agriculture and construction was much higher than it had been under the Roman Empire.
Wooden Truss construction, applied to both roof and wall structures, was invented at the end of the 'Dark Ages' (around 1000 CE) so that wooden structures could be built with wide, open floor plans and higher, more open walls - the same development in stone resulted in the Gothic cathedrals, but wooden warehouses and meeting halls were earlier versions of a similar style.
The literate class of 'churchmen' traveled to Cordoba and Toledo to translate those Arabic mathematical texts and copies of Aristotle and other classical authors from the libraries there by 1000 CE. This 'translation movement' was at least as important to Western Science as the earlier 'Translation Movement/School' in Baghdad that introduced Indian mathematical notation and techniques to the Middle East. The introduction of Aristotle's work to Europe was NOT a Renaissance phenomena, it preceded the traditional 'renaissance' by over 400 years!
The earliest Universities in Europe were also founded in the 11th century (Oxford in 1096, for example) and they started as largely Theological institutions, so directly refute the notion that religion is antithetical to Learning. While starting as places to teach religious doctrine and philosophy, their cirriculae quickly included the classical Liberal Arts, mathematics and astronomy.
Another 'religious' institution, the monasteries, were centers for practical developments in agriculture, medicine, herbology, botany, brewing and, through their scriptoriums, literacy. See the career of Hildegarde of Bingen, a classical example of a leader in the monastic developments who is also widely considered the founder of Natural Sciences in Germany for her writings on botany and medicine.
I have concentrated on European developments both because of the focus of the book The Light Ages and because of your mention of the 'dark ages', which weren't. An equally long essay could be produced on the scientific and technological developments in the Arabic/Moslem world, India and East Asia, all in highly religious societies and cultures which, from the historical evidence, had no negative effects on their 'science' output at all.
This is part of what I like to think of as the "Power Package": Horse Collars that wouldn't choke the horse as he pulled and the Trailing Harness that allowed larger and more efficient teams, and along with them the heavy iron-tipped plow with curved moldboard that could break up and furrow the heavy clay soils of northern Europe - which device had actually been invented back around 200 BCE in China and 100 CE in northern Germany, but in Europe at least, could not be a game-changer until they got more pulling power in front of it - the collars and harness. The various inventions had to be combined to get the full effect, which was to vastly increase the land under cultivation in northern Europe, which in turn led to increased population density and more political and economic and military power.Perhaps the most important is the trailing harness allowing the most efficient use of more than two beasts of burden for pulling. Roman harnesses were lateral meaning you placed the beasts of burden next to each other which gives you diminishing returns on their pulling power due to angles. By stacking beasts of burden in pairs of two one behind another you get full pulling power of all the animals in a straight line.