Schuesseled
Deity
- Joined
- Mar 31, 2008
- Messages
- 2,081
I'd like everyones help compiling a list of tile yields, for those that can be bothered to help, please post a screenshot link for a tiles yield you have discovered, thats not already on the list. Could be fun.
Some basic info:
Golden age goves an increase of 1 production and 1 commerce to tiles that already have those yields. So we'll state basic yields, and follow up with a link for proof.
Grassland: 2![Food :food: :food:](/images/smilies/civ4/food.gif)
Plains: 1
, 1 ![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Hill (Plains & Grassland): 2![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Tundra: 1![Food :food: :food:](/images/smilies/civ4/food.gif)
Resources:
Iron: (w/o mine) + 1
, + 1 ![Commerce :commerce: :commerce:](/images/smilies/civ4/commerce.gif)
Bannanas: (w/ plantation) + 3
, - 1 ![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Terrain Modifications:
Grassland With Forest: 1
, 1 ![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Plains With Forest: 1
, 2 ![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Plains With Jungle: 2![Food :food: :food:](/images/smilies/civ4/food.gif)
Rivers seem to give some tiles + 1
and others none, so... i don't know about that.
Improvement Modifications:
Farm: + 1
(Additional + 1
with irrigation or biology.)
Some basic info:
Golden age goves an increase of 1 production and 1 commerce to tiles that already have those yields. So we'll state basic yields, and follow up with a link for proof.
Grassland: 2
![Food :food: :food:](/images/smilies/civ4/food.gif)
Plains: 1
![Food :food: :food:](/images/smilies/civ4/food.gif)
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Hill (Plains & Grassland): 2
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Spoiler :
![](http://img580.imageshack.us/img580/2878/regplainshill.jpg)
Tundra: 1
![Food :food: :food:](/images/smilies/civ4/food.gif)
Resources:
Iron: (w/o mine) + 1
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
![Commerce :commerce: :commerce:](/images/smilies/civ4/commerce.gif)
Spoiler :
![](http://img139.imageshack.us/img139/6786/ironz.jpg)
Bannanas: (w/ plantation) + 3
![Food :food: :food:](/images/smilies/civ4/food.gif)
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Spoiler :
![](http://img63.imageshack.us/img63/4607/plantation.jpg)
Terrain Modifications:
Grassland With Forest: 1
![Food :food: :food:](/images/smilies/civ4/food.gif)
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Plains With Forest: 1
![Food :food: :food:](/images/smilies/civ4/food.gif)
![Hammers :hammers: :hammers:](/images/smilies/civ4/hammer.gif)
Plains With Jungle: 2
![Food :food: :food:](/images/smilies/civ4/food.gif)
Rivers seem to give some tiles + 1
![Commerce :commerce: :commerce:](/images/smilies/civ4/commerce.gif)
Improvement Modifications:
Farm: + 1
![Food :food: :food:](/images/smilies/civ4/food.gif)
![Food :food: :food:](/images/smilies/civ4/food.gif)