Recent content by Freakwave

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    3.12 Bugs

    Hi, I get a repetitive crash while ending my turn. Only thing i can think of is that it is one of my cities which "adopted a religion" although it already had one (my own) + my own initial pantheion.
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    Custom AI difficulty

    Will do. First let me say that i play custom maps almost always. Nowadays Perfect mongoose old world + new world, because it combines my fav map script PW and the new RI features scrubs and marsh. So this will be tailored towards custom maps. The idea is to not have all areas occupied at the...
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    Any one for MP

    Was thinking about this lately. What do you have in mind PBEM? Weekly sessions?
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    Realism Invictus

    With this script you can either choose for PW2 (original for civ4) or PW3 (original for civ5) with very nice results and it has the marsh and scrubs features.
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    Custom AI difficulty

    Thanks Walter. Ok so if i change it to _prince it will use that, good. The idea is to customize the AI diff aswell (In handicapinfosXML). Any tips are welcome regards to what the AI can handle. I think ill give the AI production/tech bonus while keeping city and upkeep more or less the same for...
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    Is Oligarchy pointless? What about the other options?

    I like the fact that all government options remain viable throughout the game. For instance personality cult for despotism. Have not played a game for long enough to see the effects, like civs actually changing back to it. AI behaviour is now that it progresses nicely from top to bottom with...
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    Custom AI difficulty

    After having a couple of tries at Emperor diff which all crashed and burned:crazyeye: because of the main reason that unit and city maintnance was very steep after a certain limit, which led to me being weak and thus a happy target and behind in tech due to cost and few number of cities. I...
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    [WARLORDS MOD + SCENARIO] Legends of Ancient Arabia

    Thanks for digging this up, must have missed this mod back then. I hope its playable with the last Warlords patch. Would you not be 'the' person to make a desert map script for it :D Btw your avatar map looks really really good. Its created by the Totestra script i assume?
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    Bug Report

    Another update from my last post above and a bug report. I always get the message that my system is below spec. However now i upgraded my system it is no different. Load up vanilla = system is below spec. Then advanced, load a mod REALISM, no message at all when it pops up. Now i mention it, it...
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    Stupid KI

    If it keeps being so when K-mod is implemented a hard cap would be good. It will help to maintain a balance of power better. It lets smaller nation survive longer. From vassalage it becomes this snowball effect. Think about it, choke points would be better to defend. You would get more of a...
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    Stupid KI

    I suppose strenght 9 horse archers attacking 100% defense cities with longbow defenders fall in that same category. Occasionaly some loose horse units get flung against city walls to no effect. But more importantly any horse unit attacking a walled city should not even be possible or considered...
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    Realism Invictus

    @Sarmatian Therefore it might be a good idea to integrate influence driven war at the same time as RevDCM. I believe K-mod changes how culture spreads aswell. And i think that religion should be very important in wether a city revolts yes or no, if you conquer a same religion city it should...
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    Conflict on Chiron

    Hybrid forest gives less food than fungus. I was running the hybrid civic with Gaians so i dont think this is intended. Domai never settled in my game. He just walks around with a colony pod and a chopper. Outside of cultural borders. I can talk to him in diplomacy however.
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    Conflict on Chiron

    Python changes are savegame compatible right? *n.m. it is not savegame compatible.
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    Conflict on Chiron

    Ah, so that is the idea. I can send you my savegame, a picture is worth more than a 1000 words. I see lots of cities not just the ones with a wonder. Riverside yes, coastal not always. I wonder if i see cities because they are next to a river not just because they are cities, since some cities...
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