Never mind. I found the "Great works manager". Is all good :)
Don't know if the Pick 'n' mix list is all yours, but it's all awesomesauce!
EDIT: Oh, I see you already replied (I was hoping I could spare you the trouble ;)). Thank you anyway though.
I'm using the "great works vault" (and "great works reseach") mod(s) for the first time. I like the idea. Never liked the fact that you start pumping out artists ages before you have any sort of generic building to place all those paintings in... But, with this mod, the "works" are placed inside...
Hi, I wondered if your dll is considered compatible with YnAEMP? Because I got stuck when founding World Congress on it while using your 34civ.dll instead of Gedemon's own. Worked fine up to then. Your other dll with 22 civs also worked out. I noticed at your pick'n'mix site that the one for 34...
My experience is that most AI's follow suit no matter what. I have no idea why... If I could just figure out how to do this right, I'd like to share a couple of illustrative pictures, and then maybe someone could help me make sense of them. Cudos to the guy who made infoaddict btw :goodjob:
The...
I have heard reports, but never seen, that barbarians have totally annihilated weak AI civs. They have never kept those cities in my games. Only ashes remains when I finally discover the location.
CS have never conquered a thing in any of my play throughs. Very seldom do they send troops out...
Is there a mod which limits unit range, especially in early stages? I seem to recall one which prevented units from healing outside friendly territory, but I have lost it and can't find it again. Any other mods out there which limits range?
Why?
Well, I feel that all the civs meet up too...
Maybe I am ill informed, bu I remember how Civ 4 had lots of mods changing how vanila improvements looked, as well as lots of custom improvements. How come Civ 5 does not have this capability? There seems to be no graphical alterations of any kind available... Luckily I generally find the...
Well, I was too lazy to create my own. Since it's still an issue, I don't see how it matters:goodjob: Everything will turn zombie at this rate, when the devs don't bother fixing stupid things...
For a game so happy at throwing useless diplomacy pop-ups in your face, it is annoying that it does not bother showing the kind of stuff you actually want/need to know about!
Also, I had a defensive pact with a minor civ I wanted to protect. Two civs went to war with it, but I am only at war...
I have noticed it too. Excess lux among AI's are extremely hard to come by. I also hate that every time a "friend" want one of your luxury resources, they simply asks for it without ever offering something in return, even if they have some. It's such a hassle, because I always have to turn them...
Sounds pretty good. Will download straight away!
I have an idea though, don't know if it's doable... Is it possible to make it so that you form stronger bonds/enmity towards the civs closest to you, within your reach. In later ages I don't really mind, your influence should be global, but I...
Will there even be expansion packs? There's no word of one... Only those damnable DLCs... Will civs from either of them be included in an expansion, because from my point of view many essential civs are offered through them, I'm just too annoyed and tight pocketed to purchase them.
Moved this...
World mode? What is that? Sounds useful...
I most definatily will:scan: But don't worry, I'l keep a loose eye on the reactor:nuke::nuke::nuke:. Wouldn't wan't a black out, my battery wouldn't last it thru the night:crazyeye:
Woopsy... Was quite sure I'd tried the vanilla version already, but I must have dreamt it... Tried it once more and it worked as normal. It was info addict v.13, an old mod I've had for ages and therefor trusted, but must have updated it recently without remembering it... v.14 have fixed the...
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