I would like to note that I'm mainly defending CiV design concepts because from reading first post I have impression that CiV suffers mostly from bad game designer. Correct me if I'm wrong but I think that game designer's work is to make "rules" for the game. Optimizing code and making beautiful...
jeffah3539, yes, my post was mainly addressed to Bibor's first post. I tried to show that with new resource system you are rewarded for playing good (eg good player will have more gold and can afford more RAs). And Jon tried to get rid of the most annoying CIV things and made CIV more -hm -...
Actually Sid designed civI under impression of a board game. Which is designed by Francis Tresham. Ironically that everyone knows Sid and no one even mentioned Francis. So yeah I don't think Sid is that good.
But I strongly disagree that CiV is poor designed. It has very good resource concept...
Yeah, Beth is totally annoying. Suppose she is lost in dream that she's on her little comfy island as IRL, but hey - it's continents baby, come taste the sword 8\
Lies, kremlins are used to hide there at nights. When the soldiers go to sleep, wild bears appear and it's unsafe to stay outside. So you go to hide in kremlin.
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