Recent content by Thighzen

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    Rocket artillery keep requires setup

    This issue has already been reported. http://forums.civfanatics.com/showthread.php?t=382773
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    [FIXED] Number of stacked units doesn't disappear when carrier is moved

    This also affects loading missiles onto subs. I haven't tested with missile cruisers but I would guess that they would be the same.
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    Defense against Guided Missiles

    Is there a way to defend against guided missiles? It seems fighters that are on air defense try and shoot them and units with intercept ability try and shoot them. I've never had a missile shot down before it hit my units though. It was a sad day when I lost a carrier with a Stealth Bomber and...
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    [BUG] submarine pecuilarities (visible to cities)

    This isn't unique to cities. I tested with a frigate off on its own. If the sub is two hexes away it seems to be okay but if it is directly beside then it will get fired on. New save file with this shown.
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    [BUG] submarine pecuilarities (visible to cities)

    In the save there are two subs. One is beside enemy units already and will get shot at and the other is two hexes away from a city. If you move it one closer it will get shot otherwise it will not.
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    [BUG] submarine pecuilarities (visible to cities)

    I did some more experimenting. It seems the ai can only see the sub and attack it if they have a unit or city in a hex directly adjacent to the sub. Once they know you are there though any ranged unit can attack. Is this the desired behaviour or is it a bug? I can post a save file if that would...
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    10 things that without playing I know I want to see in an x-pack.

    5) City states can get more than one city as it is now. In a game I was playing a civ that was picking on city states declared war on me. I took a bunch of their cities that I wanted and left them with the rest. Nearby city states eventually got a tech advantage on the now crippled civ and took...
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    Wet Stonehenge (Wonders and buildings on Water)

    I don't think it is specific to one wonder. I think it can happen to any of them. I've seen it with the Oracle, Angkor Wat, and others.
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    [BUG] submarine pecuilarities (visible to cities)

    A submarine is supposed to be invisible to all units except other submarines and destroyers. I'm not sure what the intended behaviour is, but submarines are visible to cities. If they are within a few tiles of cities the ai's city and other units can target them, including archers and frigates...
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    Rocket artillery keep requires setup

    I've also had this happen to me. Unfortunately i'm past the point at which I would have a save file to give.
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