SGOTM 01 Maintenance Thread

No reloading means no going backward and redoing a turn if you messed up or the RNG screws you over, for instance. You can, obviously, save the game partway through and come back to it (with or without discussion with your teammates).
 
Danthor said:
No reload means we have to play our 20 turns straight then save and upload?
What if I get to a point I must/should consult with my team but there's nobody online and it's late and want to go to bed? Can I save and continue the next day after hearing from my partners?
What BeefontheBone said.

There's no problem with saving, quitting, and then playing forward from that save. Just don't do it too often, otherwise we begin to worry that it may be being abused. There's *absolutely* nothing wrong with saving for security and continuing without quitting.

We are simply trying to ensure a level playing field where no one plays with prior knowledge of the map, or of the way the game will develop. Always have this simple criterion in mind when judging your actions.

So don't ever go back to a save to replay a turn or a move or a decision to try to change the outcome. The only acceptable exception to this is if you suffer a crash and have to reload and replay. In that case replay from the last autosave (you do have Civ4 set to autosave every turn, don't you?) and replay your previous moves as accurately as you can.

Edited to include mention of saving without quitting
 
It used to default to 5 turns. Don't know if the default's changed in a recent update. Theres a setting somewhere to control turns between autosaves. I'm sure a Civ4 player will be along soon to tell you where.
 
namliaM said:
Can you make CIV do any other saving? Autosave = every turn by default right?? If not please tell me how I can change that...
By default it autosaves every 5 turns I think

Change the following value in the CivilizationIV.ini file:

AutoSaveInterval = 1
 
Setting the graphics tab in CivScale back to original specs allowed me to load the save.
 
I've noticed that when I zoom out to globe view everything in the fog of war goes black. It's fairly annoying since I can't really get a good view of all the known world on one screen with the non-globe view and it doesn't take long before I need 4 screenshots to cover what I could in 1 with globe view. It seems to be SGOTM specific since none of my other 1.61 games have that problem. Does anyone know if there's a way to work around that, or if it's just something we're stuck with for the SGOTM?
 
Grogs said:
I've noticed that when I zoom out to globe view everything in the fog of war goes black. It's fairly annoying since I can't really get a good view of all the known world on one screen with the non-globe view and it doesn't take long before I need 4 screenshots to cover what I could in 1 with globe view. It seems to be SGOTM specific since none of my other 1.61 games have that problem. Does anyone know if there's a way to work around that, or if it's just something we're stuck with for the SGOTM?
Is this affecting anyone else? We aren't aware of any reason why it should be so. Are you using any graphics mods?
 
Now that we've played more and explored more of the world I realize it's *not* the fog of war, just a particular part of the globe going black, which explains why I couldn't see it on some of my other games. I think it's probably a hardware/driver issue (My install is clean/modless) and not an issue with this particular game so I'll explore the tech support forum to see if I can find a fix.
 
Hello. Could you ppl post this map as noble and prince difficulty?
I'm not in the competition but i would like to play this map just for fun, but Monarch difficulty is just to hard for my newbie arse :)
 
A big "Thank you" to the moderators for this setup!
But I think since we are 19 teams it's time to face the need for the silver and bronze laurel also 2. and 3. place in this competition really is a worthy achievement IMHO. What do you think?
 
@saint1979: Maybe when we are further through the actual competition. However, there are plenty of Noble-level players on the teams - see the siugn-up thread, so maybe you should focus on following the threads and replaying the efforts of those teams. It's a great learning opportunity, rather than playing what amounts to a different game at another level.

@Marc Aurel: Yes, I think that's a good idea. I'll see if my artistic skills are up to the challenge.
 
@saint1979, to back up what Alan wrote, I would think it'd be an amazing learning opportunity to lurk all 19 games and see what 100+ people have to say about the same start. I fully intend to read every one when this is done.
 
AlanH said:
@Marc Aurel: Yes, I think that's a good idea. I'll see if my artistic skills are up to the challenge.
If you ask Mistfit real nice, I bet he'd have you some laurels in a jiffy! You've done plenty of work setting this up. :goodjob:
Time to do a little delegation... :mischief:
Unless, of course your creative side needs a little nurture? :p
:lol: :lol: :lol:
 
@ AllanH & @ rex_tyranus,
Yeah, I'm following 5 teams that i think that they are good at publishing their thorughts and strategy. Very usefull, i learned so much allready, but when i played few hours my self, i was behind the tech tree so much that its no funny hehe.

Well, i guess i will watch the game istead.
 
Some notes on how to read the progress charts:

The colours are sometimes difficult to distinguish. Nineteen teams have stretched the palette somwhat :eek:. One clue to discovering your team's line is the date at the end of each line. Look vertically above the date/turn that you have reached on the X-axis. Your curve will end at that date, so you may be able to spot it.

Another option is to reduce the number of lines displayed. You can use the check boxes next to the team names in the top table to select only the teams you are interested in. Click the "All" checkbox at the top of the team list to select or deselect all teams, so you can deselect All and then add in just those you want to see. If you are only interested in the early turns then you can restrict the maximum date. Click Refresh to update the graph with your new selection.

Note that the Display Format menu allows you to select other charts, not only Firaxis score. You can also see graphs of Power and Culture, and there are detailed lists of all team saves submitted, and an analysis of team thread posts.

Warning: The team post analysis is provided to indicate and encourage genuine levels of team interaction. It is NOT a post count competition, nor is it an invitation to spam your team threads. Team threads with a lot of irrelevant posts are counter-productive, as the real team communication gets lost, and I reserve the right to delete pure spam.
 
A very useful tool. Thanks to SGOTM staff for it.

@AlanH, is there a breakdown anywhere for how the Jason score is calculated? If I'm to get the wooden spoon, I'll need every advantage I can muster.

Thanks.
 
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