Gaius Octavius
Deity
- Joined
- Jul 28, 2006
- Messages
- 4,016
CIV-SPECIFIC GREAT PEOPLE
Description:
In standard Civ 4 whenever a great person is born, the game draws from a single list for every civ to generate a name for that person, based on GP type. In this mod, every civilization now has its own unique lists of GP which it will use instead of the generic lists, just like in Civ 3. Scipio won't be born in Carthage anymore, but in Rome; Edison will always be American; Sun Tzu will always be Chinese.
[Link removed due to the file being lost]
Update (13/9/2009): I am currently working on a new version of this mod, which was deleted during the file hack months ago. It will incorporate many new changes, including support for saved games. See post #255 for more.
In the meantime, if you are still interested in using an old version of this modcomp, I advise you to check out Grave's History in the Making or my scenario WWII in the Pacific, which used parts of this. I will also leave up the old Warlords and Vanilla mods in this post.
Description:
In standard Civ 4 whenever a great person is born, the game draws from a single list for every civ to generate a name for that person, based on GP type. In this mod, every civilization now has its own unique lists of GP which it will use instead of the generic lists, just like in Civ 3. Scipio won't be born in Carthage anymore, but in Rome; Edison will always be American; Sun Tzu will always be Chinese.
[Link removed due to the file being lost]
Update (13/9/2009): I am currently working on a new version of this mod, which was deleted during the file hack months ago. It will incorporate many new changes, including support for saved games. See post #255 for more.
In the meantime, if you are still interested in using an old version of this modcomp, I advise you to check out Grave's History in the Making or my scenario WWII in the Pacific, which used parts of this. I will also leave up the old Warlords and Vanilla mods in this post.