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  1. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    But they didn't go extinct, they interbred. Most modern humans have Neanderthal and/or Denisovan ancestry. Edit: also, you have plenty of alternate history stuff in the game already.
  2. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    If I may suggest? On the timescale that we're dealing with, it seems entirely reasonable to allow "sidegrading" of normal units into Neanderthal versions, as no individual person in the unit is going to be alive from one turn to the next.
  3. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    Oh hell. THAT was my upgrade problem all along! Edit: the second game, the one where the upgrade worked? I'd skipped Neanderthal until well after I did the chaser upgrade. I'll check the original game in a while, but so far it fits.
  4. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    Okay, I have a final report in case it helps anyone else. My above statement about the setup differences was grossly in error, and I apologize for forgetting the details. See, I am a filthy, filthy casual. In my entire history of Civ games back to 1 I have never gone above Chieftain, and in 4...
  5. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    For the record, I'm pretty sure the only other difference in setup between the two games was world size (gigantic for the main, small for the test).
  6. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    Oh, I know, thanks. I'll try not to bring up bugs without checking a regular game from now on.
  7. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    Followup to my previous post: ...this is obnoxious and probably can't be resolved by you guys. In my main game, which has new random seed on reload implemented because I hate not having it, wanderers don't upgrade. In a test game with NRS completely disabled, they work just fine. :undecide:
  8. E.M. Lurker

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    Wanderers can't be upgraded to Scouts or Chasers.
  9. E.M. Lurker

    Single Player bugs and crashes v39 download - After July 20th, 2019

    New v39 game, my units are changing appearances (from slightly advanced to primitive) when selected and then changing back after a while of being unselected. (I assume starting with a bunch of wanderers, gatherers, and throwers is the new normal?)
  10. E.M. Lurker

    Caveman 2 Cosmos

    Do things like coral and seagrass count for this?
  11. E.M. Lurker

    Caveman 2 Cosmos

    My freshwater-lake-only-adjacent city can build canoes, war canoes, and outriggers, but nothing else that its buildings should allow it to. Does this mean that some relevant differentiation already exists? (Edit: posted without refreshing the page to see Hoskuld's reply.)
  12. E.M. Lurker

    Caveman 2 Cosmos

    Currently, work boats can't be constructed in cities that only border freshwater lakes -- and yet, work boats can be moved into freshwater lakes (through "canal" cities etc.) and there's even tiles they can work. Why not just allow lake cities to make work boats?
  13. E.M. Lurker

    Caveman 2 Cosmos

    So this was still working with v38, but 38.1 seems to have disabled it somehow? (Is CIV4GameOptionInfos.xml the new version of that file? Changing <bDefault>0</bDefault> to <bDefault>1</bDefault> doesn't seem to do anything.)
  14. E.M. Lurker

    Caveman 2 Cosmos

    Do capturing human units and subduing animals use separate mechanics? I ask because I noticed "-15 to capture" on the Poison Tips promotion and panicked a little about getting it on my corps of animal-abducting hunters. (I want to thank you, in any case, for the revision that lets units gain...
  15. E.M. Lurker

    Caveman 2 Cosmos

    Someday I will finish a game of C2C before a game-breaking patch hits. :lol::cry:
  16. E.M. Lurker

    V37

    I am a total wuss and, in my entire Civ career since 1 onward, have hardly ever gone above Chieftain. :cry: (That's also partly because I would much rather go up against a stupid but honest AI than face one that I know is cheating like a mofo, even when I am not exactly toeing the line myself.)...
  17. E.M. Lurker

    V37

    Do goody huts still give out tribes/settlers? I tried looking at the hut xml but it's grown complex beyond my ability to process. :confused:
  18. E.M. Lurker

    Caveman 2 Cosmos

    ...I think I see the problem now. Rite of passage, right of transit.
  19. E.M. Lurker

    Caveman 2 Cosmos

    Right of Passage, not Rite. A rite of passage would be some kind of coming of age ceremony.
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