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  1. DracoTheGreat

    Requested Mods

    I don't usually play VP, mainly because of how different it is from base game, and I don't exactly have too much time to learn it. But, I'll try it out later, I guess. Thanks!
  2. DracoTheGreat

    Requested Mods

    This one should be easy, but I don't know what happened when I tried it. (It didn't work.) Basically, make the galleass a bit weaker, and make it available on Optics. Either that, or a different unit that's available on Optics. I tried the former, but I couldn't get it to work. I don't know...
  3. DracoTheGreat

    [TSL] Yet (not) Another Earth Maps Pack

    Yep, that seemed to work. Thanks!
  4. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    You know, this mod would work amazing with, say, TacTurns, or even Historical Eras mods. Mostly for the reasons you've already mentioned before at either Steam or here. (Like using the same troop over and over, etc.) Kinda sleepy right now, and can't think correctly, so if that sentence doesn't...
  5. DracoTheGreat

    [TSL] Yet (not) Another Earth Maps Pack

    So, I've been having trouble with some civs as well. For example, let's pick MC's Scotland here. I played a game with it on the Europe (Large) map, and it worked fine, the TSL was there, etc. Then today, I went in to do it, and it wouldn't show up in the civ selection when I chose the "TSL...
  6. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Oooh, for the dive bomber, unit, I think it could get a bonus against land units that aren't armored units, and the bomber can be better against cities. I think that would make them both equally useful. Just an idea. :)
  7. DracoTheGreat

    [TSL] Yet (not) Another Earth Maps Pack

    What mods are you using? Something could be conflicting with that, I assume.
  8. DracoTheGreat

    [TSL] Yet (not) Another Earth Maps Pack

    Are the "Game Pace" and "Difficulty" drop down menus also not giving anything? If so, put something in Game Pace, like Marathon, or something. That should fix it, assuming I understand what you're saying.
  9. DracoTheGreat

    "Pledge to Protect" in multiplayer

    I think it can also bring you in war if the CS you are protecting is attacked. And, obviously, it adds the +5 Influence Bonus, so there's that.
  10. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Oh, that's fine, I can totally understand. Take your time!
  11. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Wait, did you add the chariot, too?
  12. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Hey, that sounds cool. And yeah, not many people are downloading the mod. But to be fair, most content gets most of its fame in the first week or so, so I'm not surprised.
  13. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Oh, the Keshiks lose the promotions upon upgrade, not just as a unit.
  14. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    The Hunnic Horse Archer can keep ehatever it had. (It only starts with accuracy I.) The Keshik lose their quick study promotion, and their Great Generals I promotion. And yeah, I was talking about those UU's only.
  15. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Do you think it's possible to change the Hunnic Horse Archer so it upgrades into the Frankish Crossbowman? And the Keshik into the Cor- . . . Corrazieri(?) I forget how to spell that. The thing from the renaissance era. :lol:
  16. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Chariot: I think we can just replace the regular chariot archer, as I don't see much use for it. As for the name, I think we can just leave it as chariot. So, you're saying we can add the "Heavy Charge" promotion to this new unit? I think that's fine. But the Winged Hussars would need a bit...
  17. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    I got even more suggestions! Specifically, for the chariot. There really isn't much use for it after the introduction of the Horse Archer units. So, I'm thinking maybe we replace it with a melee attack chariot that gains a bonus on flat grounds (so shock I promotion), and gets all its movement...
  18. DracoTheGreat

    [TSL] Yet (not) Another Earth Maps Pack

    It's still kinda weird to see it though. Anyways, I tried starting a new game the few times that did happen, and that seemed to work just fine.
  19. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Holy crap, that is awesome!
  20. DracoTheGreat

    Exotic Unit Pack - Mod Collaboration Thread

    Yo, a 190 subscriptions on Steam.
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