Search results

  1. S

    New Version - April 15th (v. 4/15)

    I can't speak for other people but I rarely or never run into happiness problems, maybe its because of the policy's i pick. In all honesty, I just checked all the policy trees again and I was a bit harsh, the thing is my last 10 games or so I have practicly always went might - peity -...
  2. S

    New Version - April 15th (v. 4/15)

    Great stuff!! Thanks for the update. The only things I dont like are: For Spain I would much rather prefer the old bonus and reveal the closest natural wonder that is not in CS lands, u have a better chance of taking it with your second or third city and u get the extra gold from the...
  3. S

    Unit purchasing/buildings

    I love the new system so voted 1
  4. S

    Bug Reports - Post Here!

    New game, diffrend civ, same story, ~150 turns i get random CTD, unit cycles to spearman and CTD. Same major warmonger penalty on all citys aswell.
  5. S

    Bug Reports - Post Here!

    Just encountered CTD (havent had one in months) simply by selecting chukonu, tried 3 times crashed every time on the same unit. Loaded autosave from few turns earlier, got past the first crash point but same thing happens few turns later the moment my turn begins. Hope these are the right...
  6. S

    Opinion: Want Control over Spies?

    It probably will never happen but if at all possible I would go for option 2, send them to a city and give a checkbox with missions that the spy will try to pull off. Send it to a rich civ to steal gold, to a advanced one to steal techs / disrupt wonders and show a % of chance he has to pull...
  7. S

    Version 3-19 Release

    I also got the heavy lagg problems since this version, never had any problems before, tried ilteroi's dll file but when trying to load my save game it just stays black and when trying to start a new game it crashes to desktop, is there any way to download a older version? If no does playing a...
  8. S

    Illiteracy and Poverty

    Thanks for the answers guys, I only got 6 trade routes and 12~ city's though and specially all the island city's i settled after banking are getting hit hard, I gave most of them a trade route and that settled the poverty problem, but illiteracy still beats me into oblivion, al of them get -5...
  9. S

    Illiteracy and Poverty

    Didnt play for a year or so and just got back and gave this mod a try, I must say its been great so far! Have to relearn the game entirely. Playing CP V66 and CBP v13 with all the recommended downloads (not the plague one though) I like to play slow games but not with the slow builds from...
  10. S

    AI's starting Techs??

    Something is broken bigtime in the CEAI_Fixtables in v3.13, it was fine before. AI's are teching 2 to 3 times as fast as they should on deity, maybe on other handicap levels aswell. Must have happened with adjusting the free promotions but the AI research speed is adjusted aswell. I added...
  11. S

    Strongest and Weakest Policies

    Personally I would like to make the tree's to be even more focused on certain strategy's then they already are, adding to this the finishers should be stronger imho to encourage finishing a tree rather then just taking all the goodies from every tree and dishing the "junk". Tradition...
  12. S

    3.12.1 gifted city bugs

    Was in a war with holland and they gave me a city in a peace deal. It was a nice city so i decided to keep it. I didnt notice for a while because it was a puppet city for the first 30 turns and even after occupying it i didnt notice but after a while i started to wonder why its production was...
  13. S

    No benefits for capturing city states?

    I haven't been playing much lately and havent read up on this forum for a while so im very sorry if this has been asked before. Just downloaded the latest version, fired up a random game and got the romans. I spawned on a decent island with 3 other AI's end 6 or 7 CS. 2 CS where very...
  14. S

    2 starting settlers for AI on Immortal - good idea??

    Its easy to remove the free settlers at any difficulity level. Just change the line with AIStartingunitmultiplier at your desired difficulity level from 1 to 0 to remove the free settlers. The same thing can be done with the workers at AIStartingworkerUnits. You can find these in CEAI_Handicaps...
  15. S

    Buildings give full refund when sold.

    Tried in a old version and the latest beta with shrine and barracks. I noticed that im getting 100% of the hammers in gold when i sell a building.
  16. S

    Is Early War good enough?

    I wouldnt recommend upping the bonus on pillaging, its already a great bargain and it should be used a lot if u dont want to capture / keep the city or just to weaken a opponent for the future. You get 10-25 gold most of the time for every pillage and your units heal for free. The damage your...
  17. S

    CEP 3.2 Promotion scouting 2 no longer gives extra move

    See title.
  18. S

    3.11 Random Map causes defeat on Turn 0

    I get the same problem on continents plus, tried 5 games and all had the same turn 0 defeat.
  19. S

    need help pls

    I have been playing Thal's mods for quite some time but because he isnt updating his mod atm I have been modifying his mod for my own taste, all the balancing is going great and all the changes work ingame but I hit a wall. I have changed some policies and the changes work but the text on the...
  20. S

    Archipelago AI Expansion

    Both versions have their problems. In the latest stable the AI civs still have the extreme amount of happiness (tall empires easily get 60-90 happiness and wide 15+ city's with 30+ happiness left on immortal) on top of that there are anoying bugs (for me at least, not sure if everyone gets...
Top Bottom