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    Iron required to build legions?

    Hi, I'm playing as rome and am able to build legions. weird thing is i'm not mining iron and none of the city states I have envoys in don't either. Is this a bug or a new feature I'm missing?
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    how to mod turns per year

    ah, that might be the problem right there. cheers
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    how to mod turns per year

    ive tried making changes in the game speeds xml file in the game info folder but the turns per year doesn't change when <GameSpeedType>GAMESPEED_MARATHON</GameSpeedType> <MonthIncrement>180</MonthIncrement> <TurnsPerIncrement>100</TurnsPerIncrement> this is the default value which is...
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    AI = placeholder in MP ?

    has noone reported this issue on the official forum?
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    How many turns on different game speeds?

    OTOH, quick - 300 normal - 500 epic - 750 marathon - 1200
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    Cultural Victory Guide

    when you add the numbers up, the extra 30% SP cost per city for five cities must run into the thousands. each city would probably have to produce 1000 culture per turn to pay for all the five SP's. im strugglin to get my city to produce 200 culture by 400 turns. ive been creating puppets...
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    Cultural Victory Guide

    how are you guys managing to do this with 5 cities? each extra city you own increases SP by 30% so you mean your creating puppets or actualy building or annexing another four cities?
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    What is more important to you? getting acheivements or mods

    do they defo not work if you play with mods? on different forums for different games ive read mxed reports on this.
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    AI civilization placement question

    yep, id still like for the civs to be spread out. there was 1 civ in north america, 2 in europe and everything else in asia. south america, africa and oz were all empty. does this happen in vanilla civ as well?
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    AI civilization placement question

    in most of the games i start, most of the AI civs tend to start quite close to me. my most recent game was with the rise of mankind mod on a gigantic world map. 9 outa the 11 other civs all started in asia which was where i was. id much prefer if the game spread out the civs all over the...
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    diplomacy question

    yep found it. its been a long time since i played and id forgotten it was in the trade screen. cheers.
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    diplomacy question

    hi, when i open the diplomacy screen with other civs why am i not sein options such as make alliances and declare war on another civ? other civs are constantly askin me to attack other civs then im navle to ask anyone else the same thing. what am i missing?
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    Will there be a "Hotseat"-Modus in the first released version?

    yep no hotseat is really dispointing. the same thing happened with ETW and NTW, steam became the way to organize games but hotseat was removed. i dont see why we cant have both.:confused:
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    civ 4 intstallation question

    hi, i want to install BTS, do i need to install all the updates for civ 4 and warlords before installing BTS or can i just install BTS without all the updates?
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    Civ4 Beyond the Sword Patch v3.17 is out

    have any improvements been made to help with memory allocation failures? ive read through the thread and am surprised that nonone has asked about this as lots of people seem to get ctd's because of it.
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    ADDON :Revolution & DCM for Rise of Mankind

    hi kalimakhus, any chance u could have a look at my save and logs files to why why im gettin a ctd? zappara thinks it maybe possible it could be problem with the revolutions mod. any help would be great as my civ game is in limbo until i figure out why its crashing. thanks in advance...
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    Rise of Mankind v2.0 discussion

    do u guys have stack attack installed in the ROM games u r playin? im tryin to figure out why my game is crashin and have read this might be the cause.
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    Version 2.x bug reports

    anyone? my games kinda in limbo now till i get this fixed
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    Version 2.x bug reports

    when u say stack attacks u mean havin multiple units in a tile all attackin a city or a unit in the same turn right? isnt this a core feature of civ 4? why would it make this mod crash?
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    Version 2.x bug reports

    hate to say it but in my first game of ROM 2.12 ive laready had 2 ctd's. the 1st one happened last night after 200 oddd turns. i reloaded and played another 20 odd turns without any problems and it ran fine so i juts put the ctd down to a one off. however when i loaded it today, as soon as i...
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