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    [R&F] Extremely basic modding workflow / debugging question

    Hi! Just trying to figure out very basic things in Civ 6 modding. I've read a couple of guides, but I'm sure I must be doing something very basic wrong since I was trying to do something so simple and couldn't even get that to work. What I was trying to do: I was trying to make a basic change...
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    Very buggy aggressive behavior from AI

    Hi friends! My partner has recently started playing Civ6 on his mac and he's observing some very strange behavior. I've taken over a game for him and I can absolutely confirm that this seems buggy/broken, so I'm writing here today to see if anyone else has been running into this and how to fix...
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    How hard would it be right now to mod the AI to be less aggressive?

    Given that we don't have mod tools yet, do you guys think it would be possible right now to make a quick and dirty mod that makes the AI less likely to declare war?
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    Worldbuilder map - all civs are starting together?

    So I made a map in Worldbuilder, but whenever I play it, all civs seem to start right next to each other. I googled around a little and the only thing I found was this: http://forums.2kgames.com/showthread.php?108317-MOD-Maps-Random-Start-Position This doesn't seem to be related as it's...
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    Has anyone tried moding the AI yet?

    Couldn't find any AI related mods. Anyone try their hands at one of those yet?
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    Have we heard anything about non-sim turn multiplayer?

    Have Firaxis said anything about plans to introduce non-simultaneous turn multiplayer? It's the number one thing that keeps me from playing Civ 5 the way I want to be playing it: competitively in multiplayer.
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    In what Civ games can you research Atomic Theory (or similar) without The Wheel

    Inquiring minds need to know: are there any games in the Civ series where you can get to Atomic Theory (or whatever it was named in that incarnation) without first researching The Wheel? I've only extensively played Civ 1, Civ 4, Civ Rev and Civ 5, and as far as I remember you can't do it in any...
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    There is no way to turn off a policy branch, right?

    Just to make sure I'm not overlooking something obvious: once you open a policy branch, you're stuck with it, correct? So if you ever put points into piety, you'll never be able to put points into rationalism? From the phrasing ("cannot be active at the same time as piety") it sounded a bit like...
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    We'll get mods enabled in multiplayer eventually, right?

    What the title says... I'm sure one of you chaps must have heard something official on that subject. The plan, in the long run, is to enable mods in multiplayer in some fashion, right? Because if not... that would kinda suck. I play Civilization games for the multiplayer, and there's a bunch of...
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    A few UI ideas

    I'm LOVING Civ 5. I am playing it non-stop. I've really only had it for two nights, but I've already racked up 9 hours of play-time. A LOT of the things that were changed are great--streamlined, simplified, made more relevant--and this mostly extends to the UI (oh how I *love* the F10 view). But...
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    Very basic mod problem

    Hey guys, I want to tweak resource frequency in Beyond the Sword a little to adjust them to my liking. Now I know the approach I'm pursuing here (make a mod with a changed CIV4BonusInfos.xml) may not be the best way; I probably want to mess with a mapscript. The thing is, I also have rather...
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    Multiplayer OOS caused by fire elementals?

    Hey guys, We've started playing FFH 2 multiplayer again, because we just can't resist it. I'm way not up to date anymore with the current state of OOS fixing, but it seems we're running into a recurring OOS around fire elementals. We were fine the whole game oos wise, until one of us approach...
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    Which Civ4 wiki to use?

    Dear other modding fanatics, Which Civ4 Wiki do you use? Which is the most accurate/complete/up-to-date? Is there one sponsored/hosted by CF itself? Currently I'm using civ4.wikidot.com, but there's a lot of wrong and missing information there. Civ4.wikia.com seems to be even worse...
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    Resources revealed from the beginning but only useable at certain tech?

    Is it possible to have all resources revealed from the start but allow using them only at a certain tech level? That is to say, could I make it so that everyone can see where coal is from the very beginning, but if you build a mine on a hill with coal before you have steam power, it will behave...
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    Status on AI work?

    Hey, I used to play a lot of FFH multiplayer. At some point it became obvious that our skills had reached the point where on any difficulty level the AI either steamrolled us within the first hour or we would slowly but surely win the game. So we started playing against each other and noticed...
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    Can't make worker build stuff

    I'm feeling pretty dumb here. I'm making a mod and I'm trying to start from scratch, that is to say remove all concepts in BtS and reintroduce them one by one, if necessary. The removing stuff part was more work than expected, but I got the mod to load up without error messages now...
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    No interface, ctrl+alt+o does nothing

    Hey, I got the latest version of BUG from SVN. When I start a game, I see no interface whatsoever and ctrl+alt+o has no effect. Alt+I or Ctrl+I have no effect either. What am I doing wrong?
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    Melee still the only way to go?

    Hey guys, Back to FFH after such a long absence... yeah, must have been almost a MONTH! Anyhoo, Played a game again last night against my friend. Just mentioning this so you know we both know exactly how good we are at this game. We're pretty much as equal as you get. We played Hippus vs...
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    Peak scouting -- feature or exploit?

    I feel a certain sense of deja ecrit--as in, I feel I've WRITTEN this before, but hell: When you have a hunter with a hawk (or any version of the flying scout unit) and you tell it to scout on a tile with a peak on it, you get incredibly distant visibility. Basically, one or two hunters...
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    How is Knight better than War Chariot?

    Knight requires a higher tech than war chariot and as far as I can see, it's an inferior unit for the same cost. War Chariot gets a bonus vs archery, which Knights don't get, and war chariot has one strength more. Knights may have 10% extra withdrawal chance, but that surely doesn't make up for...
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