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  1. RickFGS

    Edit Fog Of War.pcx

    Ok, so i tried to put some cloud texture on the standard black fog of war, but the game doesn´t allow it, i read somewhere General JCL tried this before and concluded that it´s hardcoded since the conquests expansion release, so it doens´t matter what you do to the FogOfWar.pcx file anyway...
  2. RickFGS

    Rick´s Desert

    Rick´s Desert - v. Alpha You love going up and down those dunes? Camels can´t wait to go for a walk on the moonlight? Take your pet out of the shag and travel the sand as it should be...:mischief: Ingame Shots:
  3. RickFGS

    New Desert Pack

    First attempt at a new desert tiles, first things first, brighter? darker? Good? Bad ideia? Do they look like dunes or not? Do you like this path?
  4. RickFGS

    Rick´s Water Pack - Alpha Version

    -=<|«»| Rick´s Water Pack |«»|>=- A new water pack for all your naval activities, be it peace or war, you won´t be lacking those waves you are so fond of...;) Second version up. Screenies, because a picture is worth a thousand words: Download link in attachment. Inside the .zip...
  5. RickFGS

    Ocean tiles indexing

    Been trying my luck with new ocean/sea tiles, but my limited/noobish skills are preventing me from suceeding, it´s probably an index problem, its on 256 optimal palette, i wonder why it doesn´t work though...all the pink apears in game.
  6. RickFGS

    PBEM Age of Imperialism; 1895-1924, Deluxe Version

    Hello civers, The recent release of Sima Qian PBEM multiplayer tool:Here! allows for a PBEM with more than 8 players to be created, so...and with no further delay....let us begin.... I´m going to give the go and start this, lets see if there are enough players, since this is the...
  7. RickFGS

    Transform a immobile pcx building into a animated working .flc

    A liitle help needed... Ok, so i´v been lurking the tutorials, there´s plenty of material where i can start from, but what i want is rather simple, convert building pcx files from the city view into flc´s to use as a unit in a scenario. What would be the simplest and functional way to do...
  8. RickFGS

    Movies in Civilopedia

    I´v been lurking the forums and tried editing the civilopedia.txt to include movies for wonders, certain units for example, but so far no sucess. As im limited in programation, is there any modder who knows how this could be done? converting movie files to civ 3 format is already possible for...
  9. RickFGS

    Rick´s Battleground v1.2 Public Beta Test!

    Hello civers! I´v just uploaded the new 1.2 version, it´s very different from the 1.1, although its the same map, you can get it here: http://forums.civfanatics.com/showthread.php?t=416913. As i will be updating the map/scenario till December, fell free to play it as it is and give me your...
  10. RickFGS

    Questions for mod

    So i´v been playing with the C3C editor a lot these days and a few questions scratch my mind: 1) How can a non-human civ be set to be always at war with all other 30 civs in a scenario from start, the alliance thing won´t work because then there would be one or more huge alliance(s) that...
  11. RickFGS

    Overlays with names of locations

    This is probably a basic know how for moders but i haven´t found a way to do it. I would like to name specific locations on my map, creating an overlay with the name of rivers, zones of land such as deserts, mountain ranges and such. How is this possible and what´s the easiest, simple way to...
  12. RickFGS

    Number of scientific ages

    Is it possible to add a new scientific age to C3C beyond the classical four - Ancient Times, Medieval Ages, Industrial Age, Modern Age? The subforums are for completed projects only. Question threads belong in the main forum. Thread moved.
  13. RickFGS

    Portugal in Rick´s Battleground v1

    Testing my Rick´s Battleground map v1 for the first time, the game should run fast, i predict some 15-20secs IBT sequences and fast development of all 31 civs on map. Emperor Dificulty AI agression high Accel Prod on SGL on Only Conquest/Dom Victory 66% allowed Turn 0: Lisbon...
  14. RickFGS

    Rick´s Battleground

    Current version: 1.2 - ***Public beta test phase*** - Revised Map & Scenario 1.1 - Map and limited scenario 1.0 - Map only Note: Downloads in post #2 / Map Overview on post #3 :c5culture: Introducing the first version of my "Battleground" map. This map is an huge scale map 362x362 for...
  15. RickFGS

    Play Civ on window mode?

    Is it possible to play on a window mode in order to make it easier to browse other programs while playing? How? Where do i download the file for it? What do i do? Thks for any info.
  16. RickFGS

    C3C PBEM - "All Roads Lead To Rome" - Epic

    Rise of Rome Scenario Conquests 1.22 ----------------------GAME CANCELLED--------------------------------------------- 4 Players 1.Rome - RickFGS 2.Macedonia - open 3.Persia - open 4.Carthage - Knutis All other factions will be AI Rule book: - No diplomacy with the AI till...
  17. RickFGS

    Turns 200-219

    MIA as send for peace we have accepted it. Stats: 93 Workers - need more 17 Cav 32 Inf 13 Galleons Some artillerys. Turn 200 production: Krispy Kreme -> Coal Plant; Palace to go inteligence agency. Barnpolis -> Inf Sweet -> Inf Chocolate Frosted -> Courthouse Kahnawake ->...
  18. RickFGS

    Fall Of Rome - Times of Darkness PBEM -

    Hello civers. Im starting a new PBEM on Fall of Rome scenario for C3C 1.22 Conquests -----GAME FULL------ List of civ and players: 1-Western Rome - AI 2-Eastern Rome - AI 3-Celts - Human - King Arthur 4-Vandals- Human - Greybeard 5-Franks-Human - Drendor 6-Sassanids-Human -...
  19. RickFGS

    PBEM Multiplayer RTW campaigns! Yes its possible!

    Ive found this on The guild forums, i cant even believe it, ive been looking for something like this for a while now, i guess i just got lucky!:cool: http://forums.totalwar.org/vb/showthread.php?t=64876 This mod allows you to play multiplayer by hotseat/play by email CAMPAIGN games...
  20. RickFGS

    Skirmishers, share your opinions.

    Skirmishers are a cheap unit, there are many types, they can be hired as mercenaries and tend to be used a lot by the AI. Do you like them :) , dislike them :( ? If so, why? And how do you like to use them? :mischief: I&#180;ve seen some experienced skirmshires do some pretty...
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