Barak said:Playing a game as Rome, and I noticed a unit mistake. Rome gets a Hoplite as a UU, but they also get a spearman which it was supposed to replace.
I noticed when opening the editor that many if not most of the upgrade paths of the units are unfortunately broken. Some civs get both their UU and the unit they replace, and some do not have functioning upgrade paths. (Rome's warriors cannot upgrade at all, nor can their Archers).
The map looks great, the units just need a little work.
Thanks for noticing this, this is just the feedback I need!
I spent most effort on levelling civ strength, shield production, and changed map to get chances for civs to meet and settle in way I prefer.
But units are an important part of the game and have to be correct!
As for upgrading:
My concept is that nothing normal unit should be able to upgrade to UU, but UU should be able to upgrade back into a "chain".
In "BETA v2" I already have made some unit correction but this upgrade thing must be checked still.
Can you give me specific info on what to correct?
(Check BETA v2 before that!)