SGOTM6 Celts. Maintenance Thread

Yeah, the exploitive version would be something like founding a town, joining three workers, rushing a temple, joining seven or eight more workers, rushing a library, etcetera. Five cultural buildings in ten turns given a sufficient supply of slaves. Definitely not allowed.

There's a teeny-tiny bit of fudge factor here, because worker-joins are a valid part of the game. I don't think that rushing part of a university should be disallowed in a town just because 40 turns previously a couple of excess workers had been added for lack of anything better to do with them. That's about as far as I'd want to push it, though -- otherwise the whole point of the variant is destroyed.

Renata
 
Question (probably @mad-bax): does the Classic variant include the Internet Wonder giving free research labs in all towns? Required tech miniaturization? Or not?
 
Yes, it does. I used this to get my fastest 100K win GOTM37 with the Iroq's and over 100 cities. That extra 200+cpt push really helps, but its tought to stay under the domination limit when every new city expands in a few turns....
 
I. Larkin said:
Dear AlanH and Mad-Bax,
AdrianE has left for vacation for three weeks.

I'm not on vacation. I just got sent to Taiwan on business for three + weeks. There is a HUGE difference. :cry:

I wouldn't have signed up for this game if I had known I'd be civ-less for three weeks.

Adrian
 
Hi I'm back (for better or worse :p )

tao: The internet is implemented in exactly the same way for 1.29f as it is in standard PTW, however you may find that it is architecturally similar to Smiths ;)

So.. It costs the same, is available with the same tech and gives a free research lab in every city (not continent restricted).

Ivan: KA can join your team. I only have one reservation, but it has been dealt with by Alan in a PM.

As regards joining workers. Joining workers with the specific intention of increasing population to the point where it enables the whipping of a specific improvement is an exploit and not allowed. Joining workers for other reasons is OK though (e.g. increasing a towns pop to size 7 to get the additional defence bonus). Setting a hard and fast rule would only get me into trouble again so I'll leave it like this.

Seems to have been pretty quiet in my absence. Must be a lesson in there somewhere... just can't work it out.
 
mad-bax said:
Seems to have been pretty quiet in my absence. Must be a lesson in there somewhere... just can't work it out.

Meli's Second Law of tech support - If people cant get hold of you they cant ask you dumb questions!

Melifluous
 
The first spoiler for this game has been posted >>HERE<<

The Requirement is the knowledge of Gunpowder and all contacts.
 
The Game Over Spoiler thread for this game has been posted >>HERE<<

No peeking until you've won or lost. :)
 
Just curious, how many teams have finished so far?
 
I think that several teams will finish this week. If I'm right, then about half the teams will be done with this game then. I don't want to give exact numbers, because I don't want people to start theorising about who finished when and what they have to do to beat their date.
 
mad-bax said:
I think that several teams will finish this week. If I'm right, then about half the teams will be done with this game then. I don't want to give exact numbers, because I don't want people to start theorising about who finished when and what they have to do to beat their date.

That theorizing is already going on in some threads. ;)
 
Nah, couldn't be. ;)

Renata
 
MOTH said:
That theorizing is already going on in some threads. ;)
'Threads' - plural? How would you know? :mischief:
 
Ah ha you're busted MOTH!!! j/k
 
I think he was implying that we were already theorizing in our thread. We haven't been peeking.
 
I was just kidding. We've been doing the same in our thread by looking at the culcha graph. It's pretty obvious that some teams are very near 100K. Although we don't know if they have a rival civ that is > 50k...
 
Hey... what gives?

Are MGLs turned off for this game or something? If not, I am personally writing a very stern letter to the gods of RNG. I have had over 60 elite wins, just in my turnsets, and I imagine the others in my team have had more or less the same. And no leaders... :(

Obviously if something in our game is screwed, then it doesn't really matter now as we're so close to victory, but I just find it a bit weird...

Regards,
chunky (Barbslinger)

EDIT: OK, perhaps 60 elite wins is exaggerating a little... but you get the idea :mischief:
 
MGL's are definitely on in your game and all others. Sorry you have had bad luck, but it really is bad luck only.
 
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