Cotm 10 Mongols Open Game.
QSC (forgot to submit, condensed version):
4000 wo1 W. sc1 E. Settler W.
3950 wo1 SW. sc1 E-E, spot gems. Settler W.
3900 Karakorum founded. wo1 mine BG. sc1 S-E.
Research Wheel in 27 turns (0.10.0). Start Scout.
3700 sc1 W, pop a worker!
3550 wo2 W, spot hut W-W. sc1 S-S. sc2 S-SE, spot incense.
meet russians. Won't trade BW for WC.
3200 Karakorum built barracks. Now Settler.
wo2 W (build road to incense-site). sc3 N, pop
Ceremonial Burial.
3100 meet koreans. They want Pot, WC, CB for Alphabet.
We need money. Trade CB to russia for
Bronze Working, 35g.
Korea doesn't want to trade, they know russia... (I should have known, BW was cheaper then before)
Trade WC to Korea for
The Wheel, 29g. Horses right by incense!! Research HBR in 23 (0.10.0)
2900 Although govenor should optimize shields, Karakorum took not forrest but BG on growth, settler one shield short to complete. By now I guess the governor wanted to stay whit 2 food surplus...
2710 sc3 NW, pop
Masonry.
2270 researched
Horseback Riding. Now IW in 16 (1.9.0)
2110 trade
Iron Working, 25g from Korea for Mas, CB. Only iron is near russia to the west. Now researching alphabet at min (9.1.0)
1325
IBT Russians boot our troops, we declare. russian archer kills sc2.
1300 horseman kills spear, captures Moscow!!
Trade HBR to Korea for
Alphabet. Now writing in 15 (1.8.1)
1250
IBT Moscow flips to Russia with 3 horses (2 Elite) inside!!!
1025
IBT China demands 39g, declares.
QSC Data:
Cities 6, pop 9. 4 barracks. 5 spearmen, 3 worker, 1 horse.
This game is a disaster.
975 researched
Writing, establish embassy in Korea. Sign in against russia for 48g.
510 Korea gives me a worker + 80g for joining them against Russia
470 Dalanzadgad founded on flood plains near wheet. Moscow captured with swordmen. Keep it this time!
450 Researched
Philosophie, get
Literature for free.
IBT Korea allied with China against us.
430 Make peace with China for Philosophy.
410 Sign in China against Korea for Literature.
370 capture St. Petersburg. Make peace with Russia for 2 Towns,
Polytheism.
270 researched
Code of Laws.
70 capture Seoul (7).
30 destroy Japanese City near fur.
30 AD founded Mandalgovi near Gems.
70 AD destroy Korean city. Make peace for three cities (all size 1) and 9g.
110 Make peace with Japan for city Matsuyama (1), 16g.
130 Researched
Republik. Anarchy for 7 turns
250 Declare on Russia. Kill archer and get a leader!!
IBT about 40 Barbarians rise at once... that's a severe threat.
260 Mongols form a Republic! Rush forbidden Palace in Wonsan.
270 another Leader! Russia down to one city.
IBT several horse-barbs plunder my unprotected towns... some nearly kill a chinese elite AC...
280 leader builds army.
350 Eliminated Russia. Next is Korea. But against China I will need some help... China's in MA already...
450 Researched
Currency - enterMiddle Ages.
After my slow start this one will suck. At times after Mosdow flipped) I was really concerned to lose this one...
