madscientist
RPC Supergenius
I will start continuing this tomorrow. Your list Almighty dF is as good as any to start.
Heh, saying Saladin is bad, I won my first deity AP cheese win with him![]()
Example: When attacking axemen with external +25% over the attacker (e.g. promotions cancel out, defending axeman is on a hill), the Vulture will do just as well as a regular axeman; any more bonuses for the defender and the Vulture does better.
Vultures are already better at 25%. Barring all other promotions, the 25+vulture's 25 will allow the two 50%'s to cancel out.
But vultures have higher base strength.
One slightly strange way you could think about the difference between vultures and axemen, is that a vulture is like an axeman that has been given an inherent combat 1 and 2 but had a Shock promotion subtracted from it.
On defense against melee units, a vulture is equal to an axeman when the total defense modifier is 50%, ignoring the inherent melee bonii. Note this defense modifier includes all attack modifiers except for combat promos. Above 50% the vulture does better, below 50% the axeman does better. So out in the field, vulture will often be weaker defending against axemen than regular axemen because it would be difficult for a vulture to gain 50% of defense other than its melee bonus. But a forest would be enough to ensure it's at least as strong as an axeman defending. Defending a forest, both an axeman and vulture would be 7.5 against a melee unit. Against anything other than melee, the vulture fares better for obvious reasons.
On the attack it's a bit more complicated, but not by much. Obviously the vulture will be better when attacking anything other than melee units, and this is something to strongly consider.
When attacking a melee unit however, an axeman would be better when the sum of defense modifiers is less than 25%, and the vulture better if the defense modifiers are greater than 25%. So already we can say that if you are attacking a hill city, a vulture is no worse attacking that city than an axeman.
So actually it's pretty rare for vultures to perform worse than axes. I think people are misunderstanding things a bit if they think Gilgamesh would get ripped to pieces by enemy axes. The vulture is no dog soldier. If you are being attacked by axes, putting your vultures on good defensive terrain (like a forest) instantly removes its disadvantage of having the weaker melee boost.
Because of this discrepency regarding the vulture is why I headged the UU description. As I am not convinced yet one way or the other whether vultures are equal, better, weaker against enemy axes under certain conditions I am changing the section to say
"Vultures may be slightly poorer against melee"
As the article is to help people not familair with these leaders, I think this is fair enough. Agree?
One other point for discussion about Vultures,
Seeing the math versus other melee, spears and swords.
Unpromoted, no defenses, bonus to defender
Axes vs spears = 5:2 or 2.5:1
Axes vs Swords = 5:3 or 1.67:1
Vulture vs spear = 6:3 or 2:1
Vulture vs Sword = 6:4.5 or 1.33
Never really looked at non-axe melee but looks like the vulture does alot worse versus spear and swords. Am I missing something here???
PieceOfMind said:To be precise, when attacking a melee unit, vultures and axes are identical when the defender has 25% total defense for the attacking axe, and +50% for the attacking vulture.
OK, so vultures are generally equal or slightly better to axes in attacking other melee with a defensive bonus (promotions/terrain/city/etc...) but more succeptible to other melee counterattacks in the open than axes. Also, when vulture attack other melee in the open (rouge enemies, barb axes/spears/swords) they are at a disadvantage compared with axes.
Fair enough?
The UU is a pretty good early defender so peaceful REXing while relying on Bowmen for defense is OK, just do not get too confident as a stack of AI swords/axes will shred Bowmen
I am not sure I remember what the Babylonia UB Garden actually does. I am at work so I cannot double check. Also am I correct about his starting techs? Thanks
It's correct. Ag and the Wheel, and UB is just a colosseum with 2(not a granary)
Hey, MAD, this statement confuses me. If the bowman gets +50% vs. melee, wouldn't that stack of Axes/Swords get shredded by the bowmen? As it is, CG1 archers on a hill with 20% culture defense are a beeotch to beat let alone another +50% vs. melee. Can you elaborate?
EDIT: Edited for bad maths!