The game still hasn't really started yet
The first turn into the new round, any hopes of slingshotting went down in flames:
All this while, Puerto Aisen pumped out Archers who fogbusted on the Cape to the south and in the jungles to the north as the people of Santiago worked on a Terrace and Workers from Lima feverishly built a road along the Pacific coast.
In 1250 B.C., Incan sailors met the savages to the north, who worshipped dark gods and spoke of human sacrifices:
Of note is the fact that, despite the fact that Roosevelt is Hindu, too, religion
still hasn't spread to our lands as of 40 A.D.!

Helloooo! Willing convert here!
With the advent of Iron Working, we came to a crossroads:
I decided to go with Mathematics, both to take advantage of what little chopping we could do, and to open up Currency and, later, Code of Laws. Without any religious techs beyond Mysticism so far, and with our Economy headed for a crash, I figured that this would be the safest route. With Alphabet, all I'd likely get would be Meditation and Polytheism, neither of which is terribly useful at this juncture.
In 700 B.C., I founded Sao Paolo:
This city went from early settlement to cottaged metropolis over the course of this round. It's going to be one of our power cities for a long, long time.
25 years later, we finally made our first whip of the game!
Happiness is just such an issue that I hesitate to push the button. I'm a wuss.
Here's a look at the first real wave of hordes:
Sao Paolo made a great midround Barbarian chokepoint. Our southern cities are thankfully no longer "frontier."
Then we had a slave revolt in Santiago:
It's times like these that I wonder whether Slavery was even worth it.
In 40 A.D., I decided to call it a round.
As you can see, I founded La Paz purely as a +1

. It's our new Barbarian magnet, along with the fogbusters up north.
Sao Paolo, our first real Cottage farm, is going to switch from a Plains Cottage to a Grasslands cottage in the northwest as soon as the Workers finish it. That should at least stop the starvation. I hesitate to whip the Axeman, since working those cottages is, right now, more important to me than one more rookie unit.
Here's a look at the Domestic Advisor:
Maybe that's too many Settlers for now. *shrug*
So, with Currency giving us some trade routes, our economy is surviving. Not thriving, but surviving. We still don't have religion, which is upsetting, both from Diplomatic and Happiness standpoints.
Am I settling too quickly? Too slowly? I don't want Monty or (gasp!) Europeans filling up the continent, but at the same time, I'm already dangerously close to crashing the economy. I figure the next city should be to claim the Gems on the east coast. That'll raise our Happy cap to improve all our cities. Then again, I also want to get the River Jungle city founded sooner rather than later, since that's a long-term project, and the city across the Andes from the Corn and Dye north of Lima. I'm in constant fear of the Aztecs grabbing that spot.
Here's the save: