EmperorFool
Deity
@Sheryl - Thank you for testing that for us. I'll see if my workaround fixes the issue, and then I'll need to "unfix" it once Firaxis issues an update.
@OSaft - You are correct. The code that I'm using (many mods use it) barfs on "#" as a comment character. Maybe this weekend I can try swapping in a different parser, but I'd rather spend time on new features. In the meantime, I'll add "Modular Loading" to the BUG Mod.ini so Civ4 doesn't add its own.
Thanks for clarifying that. I didn't recognize you were pointing out the comment -- I was focused on the key and value.
@OSaft - You are correct. The code that I'm using (many mods use it) barfs on "#" as a comment character. Maybe this weekend I can try swapping in a different parser, but I'd rather spend time on new features. In the meantime, I'll add "Modular Loading" to the BUG Mod.ini so Civ4 doesn't add its own.
Thanks for clarifying that. I didn't recognize you were pointing out the comment -- I was focused on the key and value.