We're not in Kansas anymore
This thread gives you and the Staff somewhere to post about non-spoiler issues relating to the game. It is a way of communicating to the rest of the players outside your team, and with the staff about matters that affect your team or everyone. You can post about bugs, rule clarifications, problems with the roster etc., but please do not divulge information about your team's progress. Please subscribe to this thread so that you are kept up to date with new information as the game proceeds.
The team lists are at the end of this post.
Thanks for this scenario go to neilmeister, who has made the ultimate sacrifice of standing down from the competition in order to bring you this challenge.
In this game you are playing Dorothy of the Americans. Dorothy is Philosophical & Charismatic, as we all know.
A freak storm has occurred, and you and your trusty dog Toto, have been whisked away to the magical world of Oz. Except, there does not appear to be a road, yellow or otherwise, to follow. In order to get back to Kansas, you must not only win the game, but you must find and destroy the Wizard of Oz.
There are good witches, and wicked witches out there, so watch out.
Game Settings
Victory: The laurels will go to the team that can secure the fastest victory that is not Religious.
Level: Emperor.
Map Size: Standard.
Map Type: Mystery.
Game Speed: Normal.
Options: No Vassals, No Huts, No Events, Random Personalities. Barbs are at default setting.
Victory Conditions: All enabled (for the AIs).
Opponents: 8 AIs.
Starting techs: Dorothy starts with Archery as well as Fishing and Agriculture.
Special Condition: You must find and destroy the Wizard of Oz before you achieve the normal 'victory'. Any team not accomplishing this will not be considered for the Laurels. It might not be strictly what happened in the book or the movie, but he has it coming!
Starting screenshot
This is the start of the game (click for a bigger image):
Timetable
The game will start on August 10.
The completion deadline will be December 10.
Awards
The laurels will go to the teams that can secure a non-religious victory and destroy the Wizard of Oz with the earliest in-game dates.
Wooden spoons will go to the team who finishes the game (win or lose) with the lowest score.
Notes
Team Lists
(L) after a name means that member has declared an interest in lurking exclusively for that team. Number of members is shown in brackets at the end of the team list.
This thread gives you and the Staff somewhere to post about non-spoiler issues relating to the game. It is a way of communicating to the rest of the players outside your team, and with the staff about matters that affect your team or everyone. You can post about bugs, rule clarifications, problems with the roster etc., but please do not divulge information about your team's progress. Please subscribe to this thread so that you are kept up to date with new information as the game proceeds.
The team lists are at the end of this post.
Thanks for this scenario go to neilmeister, who has made the ultimate sacrifice of standing down from the competition in order to bring you this challenge.
In this game you are playing Dorothy of the Americans. Dorothy is Philosophical & Charismatic, as we all know.
A freak storm has occurred, and you and your trusty dog Toto, have been whisked away to the magical world of Oz. Except, there does not appear to be a road, yellow or otherwise, to follow. In order to get back to Kansas, you must not only win the game, but you must find and destroy the Wizard of Oz.
There are good witches, and wicked witches out there, so watch out.
Game Settings
Victory: The laurels will go to the team that can secure the fastest victory that is not Religious.
Level: Emperor.
Map Size: Standard.
Map Type: Mystery.
Game Speed: Normal.
Options: No Vassals, No Huts, No Events, Random Personalities. Barbs are at default setting.
Victory Conditions: All enabled (for the AIs).
Opponents: 8 AIs.
Starting techs: Dorothy starts with Archery as well as Fishing and Agriculture.
Special Condition: You must find and destroy the Wizard of Oz before you achieve the normal 'victory'. Any team not accomplishing this will not be considered for the Laurels. It might not be strictly what happened in the book or the movie, but he has it coming!
Starting screenshot
This is the start of the game (click for a bigger image):
Timetable
The game will start on August 10.
The completion deadline will be December 10.
Awards
The laurels will go to the teams that can secure a non-religious victory and destroy the Wizard of Oz with the earliest in-game dates.
Wooden spoons will go to the team who finishes the game (win or lose) with the lowest score.
Notes
- Versions
This game will be played in Civilization IV Beyond the Sword, version 3.19, using the standard BUFFY-3.19.003 HoF mod.
If a later BtS patch is released during this game you will NOT be able to use it to play. You will need to complete this game in BtS version 3.19 before updating your copy of BtS, or create and update a separate copy.
Mac players can only join in if they are able to run the Windows software on their system.
- Rules and Procedures
Please visit the Civ4 SGOTM reference thread to check out the rules and procedures to ensure that you are adequately prepared for this game.
In this game the following two methods for gaining prior map knowledge are banned:
- Players are NOT permitted to use the 'Flying Camera' to look for details under the fog.
- Players are NOT permitted to map invisible terrain using the Go To facility.
In the interests of promoting participation by all team members, it is recommended that teams try to ensure that each turn set does not exceed 25 turns after the first 100 turns, and that those first 100 turns should be shared by more than one person (99:1 doesn't really count as "shared"!).
All saved game files uploaded to the server are parsed through software that extracts and archives data about your save, including reload count for each turn set.
- Spoiler information will absolutely NOT be tolerated in this thread.
Team Lists
(L) after a name means that member has declared an interest in lurking exclusively for that team. Number of members is shown in brackets at the end of the team list.