Eclipse4449
Deity
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I am very glad you've joined!
Welcome to Writing in Gunpowder, I'm not 100% sure of this but this game/story maybe the only one or one of just a few to have more than one writer writing individual storyies.
And yes the map size can be large i'm just opposed to having lots of AIs, I want to be able to have the human players interact soon, NightHawk suggested we use the Terra map which will help allow us to be closer in the begining and I agree 100%
I'd like to suggest an idea I thought of here, normally when you play a game and write a story you are limited only by your imagination abd that almost always is awesome and very entertaining, here I'd like to limit you a bit to only write within your researched techs, an early ezample if you've not learned FISHING you can not write about Fishing Boats. I mean if your moving around a warrior I wouldn't be writing about super computers it just would make much sense at least to me. Anyway I'd like to suggest that. Really anything after that is up to you and your imagination
I agree about our topics of choice in our writings... obviously we are limited to the techs we know, that just makes sense!
As for the map - how about a large map + 1 AI for each human player? On a Terra map, 8 civs squeezed in the old world will be pretty tight... plus this gives us each the opportunity to have our own "pet AI" haha... should make for some interesting relations. Just enough to give the world a nice realistic feel, but not enough to cause a problem for us!
As for different story-lines - I'd say each writer can take whatever approach works best for them. Right now I will feel pretty overwhelmed just writing one story, but properly motivated I could just write some more! I'm sure we can intertwine them easily!
my hopes are we just start with 1 city and not use advance start but by MA my thinking is that you'd have more than 1 city
Oh yes rumors are great! One thing I noticed LoR has over BTS is the zoom slider top right, playing with that zoomed in will make for some serious media.
Having these spawned units right from the start gives me almost no desire to have an advance start
I've also noticed that I'm not sure if UU's work right...
Have you looked up these things in the Civilopedia? Some UUs seem to have been changed, for example America has the Humvee now, and I think would make sense if they changed the Persian UU to replace a Spearman. Also some techs are different now too, so I wouldn´t be so fast to call something a bug which then turns out to be just a part that has been changed by the mod.
So what about the world-size and the mapscript now? IIRC the PerfectWorldGenerator-Script has "Start in Old World" as default, so we could use that instead of Terra btw.
Cheers.