JFD
Kathigitarkh
The method to retrieve an object's id that I've used for a long time has always been GameInfoTypes[X], but inexplicably it has stopped retrieving the ID for a certain few of my modded civilisations (Norway, Nicholas II, and Peter), and, now, consistently returns numbers of indiscernible correlation (3, 2, 1, respectively). This has caused the code of a few of my civs to fail - yet the same GameInfoTypes method works for my other civs... Switching over to GameInfo.Civilizations[].ID fixes the problem, but the fact that this is a seemingly unprovoked issue is disconcerting. It also doesn't seem to be failing to retrieve the object ID of terrains or units, just Civs.
Does anyone have any idea why this might be happening?
Does anyone have any idea why this might be happening?