So one of the "mods" I began to work on when I received the SDK was a mod that adds several new city states, edits old city states, and mods some playable civilizations for the purpose of creating a map, as accurately as possible, of Earth in the present day.
It's going to take some time to construct and test for perfection, and I still need to play a little with some of the XML modding to get some of the changes just right (Aztec is now Mexico, Iroquois is now Canada, etc).
The thing I am excited most about though is that several of the new city states, as you'll be able to see from the map, are acting as "civilizations" that are currently unplayable.
I think it's going to be a pretty neat map to be honest, though it might not have a significant degree of use/playability, it's just something I wanted to try and if there is enough interest I'll definitely share when it's done.
One thing I'm still not sure about is how to load up a "Scenario" into Civ V, so that this map could be played on as is.
Oh, and Firaxis is obviously responsible for the "blank" map I didn't make that.
Obviously it's going to be impossible to make it "100% accurate" but I'm going for as close to real life as possible without totally destroying functionality--IE, no cities touching, etc, which results in for some less than accurate borders and some countries being totally omitted.
Here are some screen shots of the progress if interested.
It's going to take some time to construct and test for perfection, and I still need to play a little with some of the XML modding to get some of the changes just right (Aztec is now Mexico, Iroquois is now Canada, etc).
The thing I am excited most about though is that several of the new city states, as you'll be able to see from the map, are acting as "civilizations" that are currently unplayable.
I think it's going to be a pretty neat map to be honest, though it might not have a significant degree of use/playability, it's just something I wanted to try and if there is enough interest I'll definitely share when it's done.
One thing I'm still not sure about is how to load up a "Scenario" into Civ V, so that this map could be played on as is.
Oh, and Firaxis is obviously responsible for the "blank" map I didn't make that.
Obviously it's going to be impossible to make it "100% accurate" but I'm going for as close to real life as possible without totally destroying functionality--IE, no cities touching, etc, which results in for some less than accurate borders and some countries being totally omitted.
Here are some screen shots of the progress if interested.