T125 Medieval start
T265 Spaceship launch
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Played 140 turns
What is there to say?
The cities kept growing, the Workers kept improving the land, and the troops (gifted, except for the initial few, and not a single unit got upgraded) kept killing barbarians in the field...
OK then, some of the highlights.
T125-T200
7 Cities, till Astronomy / Rationalism, see the opening thread.
T208
Borobudur is finished and we spread
Taoism to most of our cities and the two cultural City States, expecting Huamanga - small and +36 Taoism pressure (later +54) to get it on its own. It never did until the very end. Weird, but it made little difference as we still ended up with well over 2500 faith for two Great Scientists.
T213
Faraway Corihuayrachina completes
Petra and will now quickly catch up.
T214
Spent the first Great Writer to adopt Representation. Took a new one as reward for finishing the Liberty Tree. Our
Golden Age begins, which will easily last for the remainder of the game. Tiwanaku is our guilds center (writers and artists), with a Garden and the National Epic.
T217
Fertilizer is discovered, increasing the food yield of a great many terraces and animals. We enter the Industrial Era. Remember, it took 75 turns to get from Medieval to Renaissance!
T219
Cusco finally opens the doors to a
National College. The Petra city and the youngest settlement Vilcas (at the Salt) were the last to build their Library. So many things to do...
T222
The first
World Congress is held in Cusco. We propose Science Funding, just in case. The game won't be long enough for any proposal to make a difference.
T224
The game is accellerating now. We have
Scientific Theory, thanks to spending the first Great Scientist two turns before.
T228
Cusco produces another Great Scientist who is immediately sacrificed to give us
Radio.
T229
There is
Coal!! 5 at Machu, and another 5 at Huamanga.
So we won't hesitate and choose
Order as our ideology. The two free policies are Hero of the People (faster great ones) and Young Pioneers (happiness, which always seems to arrived just in time).
T233
The Coal at Machu is now improved and neatly on the same turn Tiwanaku produces our third Great Writer, providing enough culture to get Workers' Faculties. Five cities begin a
Factory. Also in the news, Cusco finishes the Tower of Pisa and again we pick a new Great Writer. This one is worth at least two Great Scientists AND a free tech as he will finish the Rationalism tree, allowing us to buy scientists with all our accumulated desert faith.
T235
Ollantaytambo has improved its Aluminum and the capital plops down a
Hydro Plant in one turn, when it grows to size 30. There will be two more, in Tiwanaku and Ollantaytambo itself. Note that this leaves us with only 2 Aluminum to start building spaceships parts.
T238
A new Great Scientist from Tiwanaku teaches us the benefits of
Plastics. Cusco was ready and completes the first Research Lab only two turns later. Six more will follow.
T240
A team of 6 carefully selected Workers begin a magnificent undertaking: the Inca
Railroad.
T247
The completion of the Oxford University gives a free tech:
Rocketry, with enough overflow to complete the Apollo Program in 3 turns.
T250
The
Apollo Program is complete. With Great Scientists coming in from everywhere (Cusco, Hubble, Porcelain Tower, faith) the technologies now come at a rate of almost two per turn.
The end is easy to calculate and can't be affected: Cusco needs 6 turns for Hubble and then 9 turns for two parts. We have enough cash to buy one Recycling Center and Ollantaytambo (now with 5x Sheep) sells its Hydro Plant to free up another Aluminum, and still builds a part as it remains the best production city next to the capital.
T253
We finally find
Mt. Kailash when Satellites (free tech from the Rationalism tree, completed with the fourth Great Writer) reveals the entire map. Some of the AI (Greece, France) almost seem to have gone backwards since the start of the game...
T265
The end. We fly to Gliese 581.