PrinzMyshkin
Warlord
Cool. Can we just add veterancy I for all MoWs, regardless levels?
Dale - Can you include the "work time" of a petty criminal/indentured servant/free colonist in the box that pops up when you hover over them?
I.E.
"8 turns to a free colonist"
or
"12 turns to an Elder Statesman"
Cool. Can we just add veterancy I for all MoWs, regardless levels?
Bug report of v1.10
*Ships starting in west should face east not west.
*China does not always start on west side.
*Sometimes you can't add more players in a custom game.
1.10 Changelog:
* Zuul's More Buildings mod added
- Base Camp & Carpenter's Shelter default buildings
- Warehouse, Expansion, Custom house sale percentage = 10%, 25%, 50%
- Warehouse buildings excess sale amounts from (CITY_YIELD_DECAY_PERCENT * excess) to (overflow sale percent * excess)
* Unit Changes:
- New unit: War Galleon - unique unit for Kings
- Servant now 20-40 turns indenture
- Criminals now 40-80 turns sentence
- Indenture and sentence now scaled to GameSpeed
- Western Civs now start facing east
* REF Changes:
- REF uses War Galleon instead of Galleon for transporting units
- REF land unit's strength is influenced by handicap level
- REF no longer disappears
- REF lands units MUCH better
* Economics Changes:
- Silver YieldPriceChangePercent brought in line with all other yields (10 -> 1)
- YieldPriceChangePercent halved (2 -> 1)
* Other Changes:
- AI more immigration scaled to handicap
- All players on huge map
- Western nations no longer start on top of each other
- King no longer able to win economic, production or pirate victory
- Pirate fortresses no longer bomb their own ships
- New XML tag in Civ4EuropeInfos.xml iWestTripLength to store trip times for western nations
- Exposed CvCivilizationInfo::isFromWest() to python
- Exposed CvEuropeInfo::getWestTripLength() to python
- Target values for trade, production & pirates no longer reset for saves
- "All Men are Free" now gives two free colonists
* Remaining Bugs:
- Trade route list doesn't work right after sorting (Jeckel???)
- Ermak leaderhead slightly too high in box (Ekmek???)
- Europe change to Homecity
Could you give an example of a excess sale? I don't understand the last change.