cfkane
Emperor
- Joined
- Feb 7, 2006
- Messages
- 1,196
I've been flirting with the idea of reworking my own mod to have FfH as a base - mainly because I wanted to take advantage of several of the innovations in the mod like World Improvements, Items, and several other special functions added in the game.
I'm assuming the porting process will be more than just copy-pasting the .dll file and copying the XML files that have been added like AlignmentInfos and SpellInfos and such. But what?
I'm assuming the porting process will be more than just copy-pasting the .dll file and copying the XML files that have been added like AlignmentInfos and SpellInfos and such. But what?