meRlinX_AT
JustMe
New flavor's for better AI gameplay (Vanilla/GnK/BNW/+DLC/CP/CBP/CSD/E&D)
+wrong or forgotten flavor's are now eliminated!
This Mod auto-generates new Flavor's for better AI selection from Buildings, Policies, Technologies, Processes, Resources, Specialist, Yields, Improvements and Builds - based on the real yields/function's.
Compatible with all Versions of CIV5 (STOCK, STOCK+GnK or STOCK+GnK+BNW) and is also compatible to the following (if installed):
Please
After load, you can check the AnC_DebugCheck_NE VIEW in the Civ5DebugDatabase.db for error's.
Think, this mod will not affect saved games.
Have fun and download here
------------------------------------------------------------------------------------------------------------------------------------------------------
Feedback, info, impressions, discussions are welcome!
- Info about changed names from tables/columns (old --> new) in the different versions of CIV or listed Mod's would be great - thx.
- Flavor's for Policies are calculated now smarter... how performs the AI?
- stored queries are not possible with sqlite - or is there a solution? Maybe someone can help with a sqlite_prepare/sqlite_userfunction?
------------------------------------------------------------------------------------------------------------------------------------------------------
FAQ
Mod load-order:
- Add the reference in the AnC-some new Flavors.modinfo file (use a UTF-8 Editor like Notepad++)
- Clear cache
- Activate Mod's in the right order
then
- Always load the mods (without any changes in the menu) and then load the savegame
- your stopwatch.log should then look something like this
[37515.370] , Update Database - XXX Mod, 0.016553
[37515.370] , Update Database - XXX Mod, 0.011362
[37515.370] , Update Database - XXX Mod, 0.000909
[37515.619] , Update Database - XXX Mod, 0.246982
[37515.619] , Update Database - XXX Mod, 0.001039
[37515.619] , Update Database - AnC_DebugCheck.sql, 0.000473
[37515.931] , Update Database - AnC_QueryViews1A_STOCK.sql, 0.304568
[37516.321] , Update Database - AnC_QueryViews1B_YIELDS.sql, 0.388649
[37516.415] , Update Database - AnC_QueryViews1C_STOCK.sql, 0.103777
[37516.415] , Update Database - AnC_QueryViews2_GnK.sql, 0.001802
[37516.430] , Update Database - AnC_QueryViews3_BNW.sql, 0.004990
[37516.430] , Update Database - AnC_QueryViews5_CP.sql, 0.001808
[37516.430] , Update Database - AnC_QueryViews7_CSD.sql, 0.006159
[37516.446] , Update Database - AnC_QueryViews99.sql, 0.010531
[37522.265] , Update Database - AnC_NewFlavors1_STOCK.sql, 5.825822
[37522.514] , Update Database - AnC_NewFlavors2_GnK.sql, 0.259433
[37522.795] , Update Database - AnC_NewFlavors3_BNW.sql, 0.272437
[37523.560] , Update Database - AnC_NewFlavors5_CP.sql, 0.778896
[37523.575] , Update Database - AnC_NewFlavors6a_CBO.sql, 0.003134
[37523.638] , Update Database - AnC_NewFlavors6b_CBO_Corps.sql, 0.074761
[37523.653] , Update Database - AnC_NewFlavors7_CSD.sql, 0.014810
[37523.669] , Update Database - AnC_NewFlavors8_CBP_CF.sql, 0.001068
[37523.669] , Update Database - AnC_NewFlavors9_CDF.sql, 0.000302
[37523.669] , Update Database - AnC_NewFlavors10_ED.sql, 0.003005
[37523.762] , Update Database - AnC_NewFlavors91_STOCK.sql, 0.093746
[37523.809] , Update Database - AnC_NewFlavors93_BNW.sql, 0.047165
[37524.043] , Update Database - AnC_NewFlavors95_CP.sql, 0.237538
[37524.090] , Update Database - AnC_NewFlavors99.sql, 0.040215
[37524.090] , SetActiveDLCandMods - Perform OnModActivated Actions, 59.048941
[37524.090] , SetActiveDLCandMods - Activate Mods, 61.008040
[37525.931] , SetActiveDLCandMods - Notify Localization Database Updated, 1.853336
[37526.149] , Ensure All Tables with 'ID' column start at 0, 0.021328
[37532.904] , Validate FK Constraints, 6.766773
- all Update Database - AnC_XXX should be the last one
Yes - There are maybe error's in the database.log from this mod:
- this is ok, because the mod loads all file's for all version's/mod's
--> check the AnC_DebugCheck_NE VIEW in the Civ5DebugDatabase.db for error's
------------------------------------------------------------------------------------------------------------------------------------------------------
History/Done
- flavor's for league proposals/processes --> done! (v3)
- flavor's for policies, technologies --> done (v6)
- smarter flavor's for policies (v9, v11)
- speed optimization --> should now collect all entry's faster (<=v7)
- ~350 "yields" are now unified in 1 view for better adjustment (<=v6)
- buff's & nerf's (<=v9)
- bugfixes, bugfixes (v7)
-failsafe switches for the query's (<V4)
--> no switches - all files are now separate (v7) --> should now run like Forest Gump
- better reporting (v9)
- better calculation for FreeBuildings from Buildings/Policies (v9)
- extension to leader flavor's --> Have a look here @Leader Personalities Idea from jma22tb
- first adaption to CP v88 (v10)
------------------------------------------------------------------------------------------------------------------------------------------------------
Feature's/Pending:
- new flavor's for units --> needed/useful? (another 1-2k sqllines)
- frontend reporting - can someone help?
- more speed optimization, if possible
- more buff's & nerf's --> feedback is welcome!
- incorporate existing auto-text for buildings (new TXT_help will be generated too) --> will be a separate mod
- calculate the real flavor for (Free)Promotion's
- better logging
+wrong or forgotten flavor's are now eliminated!
This Mod auto-generates new Flavor's for better AI selection from Buildings, Policies, Technologies, Processes, Resources, Specialist, Yields, Improvements and Builds - based on the real yields/function's.
Compatible with all Versions of CIV5 (STOCK, STOCK+GnK or STOCK+GnK+BNW) and is also compatible to the following (if installed):
- CP v88
- CBP/CPO v13
- CSD
- E&D
- out of the box with any other mod (if there are no new important tables/columns added)
Please
- clear your cache
- activate your mod's in the proper order
- activate this mod as the last one
- Community Patch
- Community Balance Patch/Community Balance Overhaul
- City-State Diplomacy Mod - CBP Edition
- Community Balance Patch - Compatibility Files (EUI)
- Community Balance Patch - Compatibility Files (No-EUI)
- Events and Decisions - Community Balance Patch Edition
- and all Civ V DLC's
After load, you can check the AnC_DebugCheck_NE VIEW in the Civ5DebugDatabase.db for error's.
Think, this mod will not affect saved games.
Have fun and download here
------------------------------------------------------------------------------------------------------------------------------------------------------
Feedback, info, impressions, discussions are welcome!
- Info about changed names from tables/columns (old --> new) in the different versions of CIV or listed Mod's would be great - thx.
- Flavor's for Policies are calculated now smarter... how performs the AI?
- stored queries are not possible with sqlite - or is there a solution? Maybe someone can help with a sqlite_prepare/sqlite_userfunction?
------------------------------------------------------------------------------------------------------------------------------------------------------
FAQ
Mod load-order:
- Add the reference in the AnC-some new Flavors.modinfo file (use a UTF-8 Editor like Notepad++)
Spoiler :
Add the proper line
<Mod id="ID which you find in the modinfo file of your mod in the 2nd line" minversion="0" maxversion="999" title="Title of the other Mod" />
at the end in the following block of the AnC-some new Flavors.modinfo
<References>
<Dlc id="0E3751A1-F840-4e1b-9706-519BF484E59D" minversion="0" maxversion="999" />
<Dlc id="6DA07636-4123-4018-B643-6575B4EC336B" minversion="0" maxversion="999" />
<Dlc id="293C1EE3-1176-44f6-AC1F-59663826DE74" minversion="0" maxversion="999" />
<Dlc id="B3030D39-C0D8-4bc7-91B1-7AD1CAF585AB" minversion="0" maxversion="999" />
<Dlc id="B685D5DE-7CCA-4e75-81B4-2F60754E6330" minversion="0" maxversion="999" />
<Dlc id="ECF7C605-BA11-4CAC-8D80-D71306AAC471" minversion="0" maxversion="999" />
<Dlc id="7459BA32-5764-44ae-8E95-01AD0E0EFD48" minversion="0" maxversion="999" />
<Dlc id="112C22B2-5308-42b6-B734-171CCAB3037B" minversion="0" maxversion="999" />
<Dlc id="8871E748-29A4-4910-8C57-8C99E32D0167" minversion="0" maxversion="999" />
<Dlc id="BBB0D085-A0B1-4475-B007-3E549CF3ADC3" minversion="0" maxversion="999" />
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="0" maxversion="999" title="Community Patch" />
<Mod id="8411a7a8-dad3-4622-a18e-fcc18324c799" minversion="0" maxversion="999" title="Community Balance Patch" />
<Mod id="eead0050-1e3f-4178-a91f-26cf1881ac39" minversion="0" maxversion="999" title="City-State Diplomacy Mod - CBP Edition" />
<Mod id="47dd6204-89ab-4cf6-af4f-1327d2ce584c" minversion="0" maxversion="999" title="Civ IV Diplomatic Features - CBP Edition" />
<Mod id="828b5b4b-7c62-4afb-a43f-034b596ef5e4" minversion="0" maxversion="999" title="Community Balance Patch - Compatibility Files (No-EUI)" />
<Mod id="24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2" minversion="0" maxversion="999" title="Community Balance Patch - Compatibility Files (EUI)" />
<Mod id="1f941088-b185-4159-865c-472df81247b2" minversion="0" maxversion="999" title="Events and Decisions - CBP Edition" />
<Mod id="586cf12b-b882-4086-9867-15593b02b16c" minversion="0" maxversion="999" title="Additions and Changes to CP/CBP" />
--> Add here
</References>
<Mod id="ID which you find in the modinfo file of your mod in the 2nd line" minversion="0" maxversion="999" title="Title of the other Mod" />
at the end in the following block of the AnC-some new Flavors.modinfo
<References>
<Dlc id="0E3751A1-F840-4e1b-9706-519BF484E59D" minversion="0" maxversion="999" />
<Dlc id="6DA07636-4123-4018-B643-6575B4EC336B" minversion="0" maxversion="999" />
<Dlc id="293C1EE3-1176-44f6-AC1F-59663826DE74" minversion="0" maxversion="999" />
<Dlc id="B3030D39-C0D8-4bc7-91B1-7AD1CAF585AB" minversion="0" maxversion="999" />
<Dlc id="B685D5DE-7CCA-4e75-81B4-2F60754E6330" minversion="0" maxversion="999" />
<Dlc id="ECF7C605-BA11-4CAC-8D80-D71306AAC471" minversion="0" maxversion="999" />
<Dlc id="7459BA32-5764-44ae-8E95-01AD0E0EFD48" minversion="0" maxversion="999" />
<Dlc id="112C22B2-5308-42b6-B734-171CCAB3037B" minversion="0" maxversion="999" />
<Dlc id="8871E748-29A4-4910-8C57-8C99E32D0167" minversion="0" maxversion="999" />
<Dlc id="BBB0D085-A0B1-4475-B007-3E549CF3ADC3" minversion="0" maxversion="999" />
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="0" maxversion="999" title="Community Patch" />
<Mod id="8411a7a8-dad3-4622-a18e-fcc18324c799" minversion="0" maxversion="999" title="Community Balance Patch" />
<Mod id="eead0050-1e3f-4178-a91f-26cf1881ac39" minversion="0" maxversion="999" title="City-State Diplomacy Mod - CBP Edition" />
<Mod id="47dd6204-89ab-4cf6-af4f-1327d2ce584c" minversion="0" maxversion="999" title="Civ IV Diplomatic Features - CBP Edition" />
<Mod id="828b5b4b-7c62-4afb-a43f-034b596ef5e4" minversion="0" maxversion="999" title="Community Balance Patch - Compatibility Files (No-EUI)" />
<Mod id="24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2" minversion="0" maxversion="999" title="Community Balance Patch - Compatibility Files (EUI)" />
<Mod id="1f941088-b185-4159-865c-472df81247b2" minversion="0" maxversion="999" title="Events and Decisions - CBP Edition" />
<Mod id="586cf12b-b882-4086-9867-15593b02b16c" minversion="0" maxversion="999" title="Additions and Changes to CP/CBP" />
--> Add here
</References>
- Clear cache
- Activate Mod's in the right order
then
- Always load the mods (without any changes in the menu) and then load the savegame
- your stopwatch.log should then look something like this
Spoiler :
[37515.370] , Update Database - XXX Mod, 0.016553
[37515.370] , Update Database - XXX Mod, 0.011362
[37515.370] , Update Database - XXX Mod, 0.000909
[37515.619] , Update Database - XXX Mod, 0.246982
[37515.619] , Update Database - XXX Mod, 0.001039
[37515.619] , Update Database - AnC_DebugCheck.sql, 0.000473
[37515.931] , Update Database - AnC_QueryViews1A_STOCK.sql, 0.304568
[37516.321] , Update Database - AnC_QueryViews1B_YIELDS.sql, 0.388649
[37516.415] , Update Database - AnC_QueryViews1C_STOCK.sql, 0.103777
[37516.415] , Update Database - AnC_QueryViews2_GnK.sql, 0.001802
[37516.430] , Update Database - AnC_QueryViews3_BNW.sql, 0.004990
[37516.430] , Update Database - AnC_QueryViews5_CP.sql, 0.001808
[37516.430] , Update Database - AnC_QueryViews7_CSD.sql, 0.006159
[37516.446] , Update Database - AnC_QueryViews99.sql, 0.010531
[37522.265] , Update Database - AnC_NewFlavors1_STOCK.sql, 5.825822
[37522.514] , Update Database - AnC_NewFlavors2_GnK.sql, 0.259433
[37522.795] , Update Database - AnC_NewFlavors3_BNW.sql, 0.272437
[37523.560] , Update Database - AnC_NewFlavors5_CP.sql, 0.778896
[37523.575] , Update Database - AnC_NewFlavors6a_CBO.sql, 0.003134
[37523.638] , Update Database - AnC_NewFlavors6b_CBO_Corps.sql, 0.074761
[37523.653] , Update Database - AnC_NewFlavors7_CSD.sql, 0.014810
[37523.669] , Update Database - AnC_NewFlavors8_CBP_CF.sql, 0.001068
[37523.669] , Update Database - AnC_NewFlavors9_CDF.sql, 0.000302
[37523.669] , Update Database - AnC_NewFlavors10_ED.sql, 0.003005
[37523.762] , Update Database - AnC_NewFlavors91_STOCK.sql, 0.093746
[37523.809] , Update Database - AnC_NewFlavors93_BNW.sql, 0.047165
[37524.043] , Update Database - AnC_NewFlavors95_CP.sql, 0.237538
[37524.090] , Update Database - AnC_NewFlavors99.sql, 0.040215
[37524.090] , SetActiveDLCandMods - Perform OnModActivated Actions, 59.048941
[37524.090] , SetActiveDLCandMods - Activate Mods, 61.008040
[37525.931] , SetActiveDLCandMods - Notify Localization Database Updated, 1.853336
[37526.149] , Ensure All Tables with 'ID' column start at 0, 0.021328
[37532.904] , Validate FK Constraints, 6.766773
- all Update Database - AnC_XXX should be the last one
Yes - There are maybe error's in the database.log from this mod:
- this is ok, because the mod loads all file's for all version's/mod's
--> check the AnC_DebugCheck_NE VIEW in the Civ5DebugDatabase.db for error's
------------------------------------------------------------------------------------------------------------------------------------------------------
History/Done
- flavor's for league proposals/processes --> done! (v3)
- flavor's for policies, technologies --> done (v6)
- smarter flavor's for policies (v9, v11)
- speed optimization --> should now collect all entry's faster (<=v7)
- ~350 "yields" are now unified in 1 view for better adjustment (<=v6)
- buff's & nerf's (<=v9)
- bugfixes, bugfixes (v7)
-
--> no switches - all files are now separate (v7) --> should now run like Forest Gump
- better reporting (v9)
- better calculation for FreeBuildings from Buildings/Policies (v9)
- extension to leader flavor's --> Have a look here @Leader Personalities Idea from jma22tb
- first adaption to CP v88 (v10)
------------------------------------------------------------------------------------------------------------------------------------------------------
Feature's/Pending:
- new flavor's for units --> needed/useful? (another 1-2k sqllines)
- frontend reporting - can someone help?
- more speed optimization, if possible
- more buff's & nerf's --> feedback is welcome!
- incorporate existing auto-text for buildings (new TXT_help will be generated too) --> will be a separate mod
- calculate the real flavor for (Free)Promotion's
- better logging
Last edited: