MerchantCo
Merchant
Even with the BNW expansion pack, amassing an army and dominating the world is the favored way of obtaining victory. However, I have a solution. This system would be more balanced and realistic.
One of the first questions that comes to mind when building/purchasing a military unit is: where do the men come from? You can't just buy or produce humans - you can purchase/produce equipment, pay for training, and so on, but no amount of production or gold can give you the men necessary for military units. So, this is what I propose:
Your military unit limit is also defined by your population, not just your economy. The concept would be new, but it's quite simple - the population of each city would be split into two categories: Military Population and Working Population. The Working Population is the citizens who work on the fields, mines, quarries, and so on, while the Military Population is the citizens who are reserved for building military units.
So, I'll wrap it all up - the old population system is simply split into "working" and "military" population. Of course, balancing is necessary for this concept to work effectively.
This new system encourages civilizations to focus on both city growth and military, not just "conquer, conquer, conquer". A civilization can't simply crank out units until it's a major military force. This shall make Domination Victories considerably harder, and thus improve the Civilization V experience enormously.
Thanks for reading,
-MerchantCo
One of the first questions that comes to mind when building/purchasing a military unit is: where do the men come from? You can't just buy or produce humans - you can purchase/produce equipment, pay for training, and so on, but no amount of production or gold can give you the men necessary for military units. So, this is what I propose:
Your military unit limit is also defined by your population, not just your economy. The concept would be new, but it's quite simple - the population of each city would be split into two categories: Military Population and Working Population. The Working Population is the citizens who work on the fields, mines, quarries, and so on, while the Military Population is the citizens who are reserved for building military units.
So, I'll wrap it all up - the old population system is simply split into "working" and "military" population. Of course, balancing is necessary for this concept to work effectively.
This new system encourages civilizations to focus on both city growth and military, not just "conquer, conquer, conquer". A civilization can't simply crank out units until it's a major military force. This shall make Domination Victories considerably harder, and thus improve the Civilization V experience enormously.
Thanks for reading,
-MerchantCo