embryodead said:
... Hey can you make a Lammasu or Taurus?
I'm tempted to say "no I can't", because that is 98% truth. Just to count things a bit:
A simple math formula: 2^[no. of pairs of hands/legs/othermovingstuff]
The regular guys I add to some cannons ect., they have 2 legs and 2 hands. Okay, I know thats quite a lot of work (roughly 4 times (2^2 the work required on this lava elemental, who has only 2 hands - that lava pilar I don't consider as a leg
.
Now, take Taurus or Lammasu; it has 4 legs, 2 wings + the rider has 2 legs and 2 hands. That results roughly 32 times more work than the lava elemental (2^5).
Why is the formula like that?
- because of the graphics engine of pov-ray. everything has to be carefully calculated mathematically so, that no leg (or other part of the body) goes below the ground level and disappear from the animation. Also, to make sure that the movement isn't completely ridiculous, and the limbs should bend like they do in real life. pov-ray has no skeletons to use.
- because when I move some limb, it may require the movement on entire unit, or then again, maybe it doesn't. It can be cheked only by rendering the anim sequence and wieving it in some animation program for some silly errors that may or may not occur.
Ok, that was a bit OT...
But my answer still is no. sorry
I mean, I cannot promise.
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I think.