![]() |
| General | Hosted Sites | CivRev | Colonization | Civilization IV | Civilization III | Civilization II | Civilization | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 | |
|
Warlord
Join Date: Dec 2004
Posts: 120
|
[Update: 24 January 2007] Rev B patch is now released, plus a Warlords Rev A patch to bring Warlords up to version 2.08. See this thread for details and discussion of these patches.
[UPDATE: July 29 2006] The full release of this patch is now released. To update your Civ4 to version 1.61 rev A go to the link below, download the file, mount the disk image and run the installer. The file size is 40 MB. Download Mirrors: MacGameFiles | 3D Downloads Quote:
Last edited by AlanH; Jan 25, 2007 at 10:37 AM. Reason: Updated to refer to Rev B patch |
|
|
|
|
|
#2 |
|
Chieftain
Join Date: Jul 2006
Posts: 12
|
Squuuueee so much faster now!!!! Still No Combat Sounds but I have ambient sounds now, as well as some new building completion sounds!!!
|
|
|
|
|
#3 |
|
Chieftain
Join Date: May 2006
Posts: 90
|
Oh my gosh the difference is amazing on my PowerBook!!!
Intro movies and wonders play without lag!! Animations are fluid!! I hear the sounds of birds and judaism!!If only I didn't have an inorganic chem test monday... Last edited by Cougarcat; Jul 14, 2006 at 11:29 PM. |
|
|
|
|
#4 |
|
King
Join Date: Jun 2002
Location: Burbank, CA, USA
Posts: 972
|
Haven't even played yet... Just starting up was noticeably faster!
|
|
|
|
|
#5 |
|
Chieftain
Join Date: Jul 2006
Posts: 7
|
WOW! Gotta say, this is a huge improvement. My processors don't max out at 200% on the MBP as soon as the game loads, and I'm noticing ambient sounds everywhere. Still not much from the units, but definitely better. And scrolling seems to be much improved as well. I quickly loaded a very late game (~1980s) with 5 CPUs and was able to scroll smoothly - not the case before the patch.
Brad & team - I am guessing it took some extra work to get this out by the end of the day on Friday, but thank you! It'll be great to mess with the beta patch over the weekend. |
|
|
|
|
#6 |
|
Prince of Denmark
Join Date: Jul 2006
Location: Sydney
Posts: 253
|
Oh my!
On my MacBook Pro it means that it only runs at around 100% rather than maxing both cores out. The performance is also significantly improved. I thought it was good before, but now its better. Haven't paid too much attention to sounds yet. But, if you have a MacBook Pro, it means that your computer is less likely to melt down to the core of the earth than it was previously. A definite improvement. Last edited by Skippy_Kangaroo; Jul 15, 2006 at 03:29 AM. |
|
|
|
|
#7 |
|
Chieftain
Join Date: Jun 2006
Posts: 31
|
Played my first session last night (that's European Release dates for you) and thought the game was perfectly playable though jerky. Have just downloaded the patch and tried a couple of turns - and can confirm that it's quicker, smoother and noisier. I'd say well done Aspyr for getting a partial solution out so quickly.
2.1 GHz PPC G5, 1.5 GB RAM, ATI X600 128MB. |
|
|
|
|
#8 |
|
Chieftain
Join Date: Jul 2006
Location: Germany
Posts: 23
|
Hurra, the patch is out! Everything works smoother, faster and much more enjoyable on my iMac G5 now. Thanks Aspyr for the quick reaction, but moreover I'd like to thank you for visiting the board and keeping in touch with the community. That is what good costumer support should be like...
|
|
|
|
|
#9 |
|
Chieftain
Join Date: Jul 2005
Location: New York City
Posts: 48
|
What a difference, the game is actually enjoyable now...
|
|
|
|
|
#10 |
|
Chieftain
Join Date: Jul 2006
Posts: 9
|
whew!
Glad to hear the beta patch is helping! We did push really hard to get it out for the weekend, even though we knew we had some more sound stuff to work on. It's always nerve-racking when you release a patch, because no matter how much testing you do you won't know how well it works in the real world until its out
![]() Glenda Aspyr |
|
|
|
|
#11 |
|
The Old Cannoneer
Join Date: Dec 2001
Location: In front of my Mac
Posts: 521
|
Runs better than before on the MacBook, at least in single-player mode. Glenda, Brad, you might want to try it on a MacBook with at least 1GB RAM - you may be able to move the MacBook over to the "supported" column which should have a very beneficial impact on sales.
__________________
Maybe life is just a giant Civilization game - and WE'RE the AI. |
|
|
|
|
#12 |
|
Chieftain
Join Date: Jul 2006
Location: Olathe KS
Posts: 8
|
"Tastes great! Less filling!" This is a HUGE improvement ! I have sounds and MUCH faster movement (units and land panning) movies are playable. Thanks!! Mac specs: iMac G5 1.8 GHz/512MG/GeForce 5200 64MB
|
|
|
|
|
#13 |
|
Chieftain
Join Date: Oct 2005
Location: Rhode Island, USA
Posts: 1
|
Minor New Patch Issue
The patch has dramatically improved the game's speed on my Powerbook G4 1.67, 1.5G, 10.4.6. However, when playing full screen and using CMD-h to switch to another app briefly and then coming back to CIV 4, Civ 4 is just a black screen with a normal OS cursor. It doesn't crash or anything, but you can't do anything with the app except quit it from the dock.
Hiding and returning to CIV 4 worked fine (albeit slowly) for me pre-patch. Great job, Aspyr, in responding so quickly with a patch!
|
|
|
|
|
#14 |
|
lurked in the forum
Join Date: May 2003
Location: New Mexico, Colorado
Posts: 75
|
Wow what a difference a patch makes. Everything works optimally now. Sound ambient, music and everything else works great on the G5. No pegging the CPU any more. Thanks to Brad and Aspyr for getting us a quick nice beta patch.
|
|
|
|
|
#15 |
|
Mac addict, php monkey
![]() ![]() |
Please can someone with a compliant system spec download and run the current GOTM start save? I'd like to know whether GOTM can support Mac players. Of course it would be even better if someone can try completing and submit a game
![]() I tried and it crashed, but I'm not anywhere near to having a compliant system. I can start up a new game OK, but I don't think I can load a previously saved game at all.
__________________
-- Alan -- - Fold for TeamCFC - Avatar image Milan Trykar. Courtesy of Snow Leopard TrustC-IV SGOTM Links: BtS SGOTM 10 Maintenance Thread | Progress & Results | NEW BUFFY Mod for BtS 3.19 Civ3 SGOTM Links: C3C SGOTM 14 Maintenance thread | Progress & Results Mac OS X C-IV Utilities Drag'n'Drop Mod Installer | GOTM Mac HOF Mod | Macapaka .fpk File Extractor Civ3 Utilities: 20K Culture Excel Calc w. Anarchy OS X: FileValet compressor/archiver for Civ3 Complete | Civ3 1.29b2 Updater | TextEdit for Civ3 Mods |
|
|
|
|
#16 |
|
lurked in the forum
Join Date: May 2003
Location: New Mexico, Colorado
Posts: 75
|
Alan,
It crashed on start up for me right after the first page. Heres the crash log.. |
|
|
|
|
#17 | |
|
Mac addict, php monkey
![]() ![]() |
Quote:
__________________
-- Alan -- - Fold for TeamCFC - Avatar image Milan Trykar. Courtesy of Snow Leopard TrustC-IV SGOTM Links: BtS SGOTM 10 Maintenance Thread | Progress & Results | NEW BUFFY Mod for BtS 3.19 Civ3 SGOTM Links: C3C SGOTM 14 Maintenance thread | Progress & Results Mac OS X C-IV Utilities Drag'n'Drop Mod Installer | GOTM Mac HOF Mod | Macapaka .fpk File Extractor Civ3 Utilities: 20K Culture Excel Calc w. Anarchy OS X: FileValet compressor/archiver for Civ3 Complete | Civ3 1.29b2 Updater | TextEdit for Civ3 Mods Last edited by AlanH; Jul 15, 2006 at 12:01 PM. |
|
|
|
|
|
#18 |
|
Chieftain
Join Date: Jul 2006
Posts: 12
|
Some problems i am getting are there are buzzing sounds when you zoom in to some terrain as well as no combat sounds. Anyone else having a problem like this?
|
|
|
|
|
#19 |
|
Chieftain
Join Date: Jul 2006
Posts: 13
|
I Downloaded the patch on my underspec 1.25ghz with Radeon 9000 64mb. Although I only had a couple of minutes to check it out, The improvements are incredible. I loaded a standard map at about 1800AD and it was closer to perfect than i could have ever imagined. No time to check the sound. I will post after I get home and have a chance to play a while.
|
|
|
|
|
#20 | |
|
Chieftain
Join Date: Jul 2006
Posts: 5
|
Quote:
|
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Patch of the unofficial patch ;-) (new action buttons and behaviour added) | Pep | Civ4 - Unofficial Patches | 5 | Aug 04, 2008 03:08 PM |
| BTS epic pbem Rho patch 3.13, unofficial patch 1.11 | bathsheba666 | Civ4 - PBEM Games | 7 | Jul 02, 2008 10:22 AM |
| Patch - Cannot apply BtS patch to Complete Version of Civ IV | koala404 | Civ4 - Technical Support | 1 | Apr 06, 2008 09:10 AM |
| Failed to initialize renderer proba nd patch 3.13 patch for BTS question | squashkins | Civ4 - Technical Support | 0 | Oct 28, 2007 10:36 AM |
| Important News!counter Strike Patch 1.5 Coming Outand J_half-life Patch! | philippe | All Other Games | 4 | Jun 13, 2002 09:43 AM |