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#1 |
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![]() The Hundred Years' War was a conflict between France and England, lasting 116 years from 1337 to 1453. It was fought primarily over claims by the English kings to the French throne and was punctuated by several brief and two lengthy periods of peace before it finally ended in the expulsion of the English from France, with the exception of the Calais Pale. Thus, the war was in fact a series of conflicts and is commonly divided into three or four phases: the Edwardian War (1337-1360), the Caroline War (1369-1389), the Lancastrian War (1415-1429), and the slow decline of English fortunes after the appearance of Joan of Arc, (1429-1453). The term "Hundred Years' War" was a later historical term invented by historians to describe the series of events. The war owes its historical significance to a number of factors. Though primarily a dynastic conflict, the war gave impetus to ideas of both French and English nationality. Militarily, it saw the introduction of new weapons and tactics, which eroded the older system of feudal armies dominated by heavy cavalry. The first standing armies in Western Europe since the time of the Western Roman Empire were introduced for the war, thus changing the role of the peasantry. For all this, as well as for its long duration, it is often viewed as one of the most significant conflicts in the history of medieval warfare. - Wikipedia. Introduction This is the first classic scenario that was made for MEM II. Recent update - another scenario has been made for MEM II. Check out the Crusader States! The scenario tries to cover the time period of 1338-1488, and the wars that was fought between France and England. You can also choose to play as several other civilizations, but these are the main factions, and probably also the easiest to win with (if not the funniest). Version This is the first version (1.0) that has only been tested by myself and embryodead. I hope that with time, and your help, we'll be able to make an even better version. As such all feedback is appeciated. ![]() Requirements You need to have the latest version of MEM II installed, in order to play it. Otherwise the scenario is pretty easy on your computer, with a somewhat standard sized map at 70:120. Installation 1. Download the "HYW.zip" file. 2. Unzip it directly to your Conquests\Scenarios folder (usually C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Scenarios) 3. Run Conquests and choose Civ-Content to access the MEM Hundred Years War.biq Download http://forums.civfanatics.com/./down...o=file&id=6193 Credits Mod and scenario design: embryodead & Yoda Power Units: aaglo, Aluminium, BeBro, Bjornlo, CamJH, CivArmy s. 1994, Dom Pedro II, embryodead, Gaias, Kinboat, Kindred72, Kryten, Lab Monkey, Orthanc, Plotinus, Sword_of_Geddon, utahjazz7, Yoda Power, zulu9812 Leaderheads: CivArmy s. 1994, embryodead, jorde, Piernik, R8XFT, ShiroKobbure, sween32 Interface: embryodead, mrtn, Olorin0222, PCHighway, Weasel Op Terrain: embryodead, Midnight Piper, Sn00py, Pounder, Rifleman, Yoda Power Cities: Aion, embryodead, mrtn, RedAlert, Yoda Power Improvements, Wonders and Wonder Splashes: aaglo, AK47, Ares de Borg, Bjornlo, crolador, embryodead, Hrafnkell, Kenta'arka, Lusikka755, mrtn, Plotinus, R8XFT, Rufus T. Firefly, SWalker, Traianus, Ukas, Unexisted, varwnos, Yoda Power Tech Icons: BeBro, embryodead, Kal-el, Keroro, mrtn, Partizanac, ronning, Rufus T. Firefly, Storm Grunt, utahjazz7, Yoda Power Other: Wikipedia.org - many Civilopedia entries Byzantium1200.com - 3d reconstructions of Hagia Sofia, Aqueduct of Valens and Theodosian Walls. Peter Bruegel - Start menu background: "The Triumph of Death" (c. 1560) Bernt Notke - Banner: "Totentanz" (15th century) If you find a piece of your work in the mod and you're not on the list, please let us know and we'll do our best to fix it!
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives Last edited by Yoda Power; Aug 24, 2007 at 04:12 AM. |
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#2 |
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives Last edited by Yoda Power; Jul 23, 2007 at 07:16 AM. |
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#3 |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,573
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Sweet! Thanks!
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#4 |
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King
Join Date: Apr 2004
Location: belgium
Posts: 836
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SO nice
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Gonna stun and amaze. Ready to throw a craze. Make your granny shake her head and say, "those were the days."
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#5 |
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Caliph
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Third
![]() Hint to anyone playing: watch out for plagues of all kinds
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#6 |
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Ever Present Taskmaster
Join Date: Oct 2005
Location: behind the scenes
Posts: 10,573
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Nurgle`s been active, eh?
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#7 |
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Not mIRC!!!
Join Date: Jun 2005
Location: Düsseldorf, ->Germany, E.U.
Posts: 15,825
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Wow, 4th to comment. ![]() It really looks great.
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--- Master Crossposter ---
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#8 |
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Wüstenfuchs
Join Date: Feb 2007
Location: Krefeld, Germany
Posts: 973
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This will be a most fun scenario to play. On with the conquest...of the Holy Roman Empire?!
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Works In Progress: Sei-i Taishōgun: Blade of Fury (active) Vaterland: Rise of the German Reich (currently inactive) My Unit Preview Thread |
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#9 |
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THIS GUY.
Join Date: May 2007
Location: NZL
Posts: 518
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This shall fill in much much time until crusader states
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"I like pigs. cats look down on us. dogs look up to us. pigs treat us as equals" - Winston Churchill |
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#10 |
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Prince
Join Date: May 2005
Posts: 315
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Ooooh, an excuse to shout random quotes from Henry V whilst civving.
Downloading now. Looks like this is going to be a lot of fun (with or without the Ken Brannaugh impressions )
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#11 |
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Necromancer Emperor
Join Date: Oct 2006
Location: New York City
Posts: 511
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Sweet!!! I am playing as the Moors, and will try to get Spain back into the hands of the muslims.
Edit: Screenshots are upcoming.
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Got Questions you want to ask about the Editor?Go to the Civ 3 Moding and Editor Question Thread: Link
Last edited by RedwallFortress; Jul 26, 2007 at 11:38 AM. |
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#12 |
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Warlord
Join Date: May 2006
Posts: 119
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How the heck does it look like modded terrain if it's a user created scenario? Some modded terrains dont even show the modded borderlines, and trying to make a scenario look like that ingame is just impossible.. How do you do it? O.o All i can make is random maps with Snoopy's X terrain thingy that came with the dirst expansion... -.-
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Doomed creations: Circle of Doom 2.0 |||Duel Islands||| Patchwork Farm 1.0||| Meteor River.. first scenario YAY! ||| Lebensraum ||| River Delta |
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#13 |
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The Great Dictator
Join Date: Jul 2004
Location: Skaville UK Reputation: 1
Posts: 8,686
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It's just a tweaked version of Snoopy's terrain, I thought?
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Units: Complete|Previews/Questions|Requests - Modern/Ancient| My Tech Icons Scenarios: AncientGreece|Indo-Greeks|Industrial Espionage|Escape From Zombie Island 0|Cold War Africa/Test|WH40K Team A Guy Can Dream... ![]() new: Potential West Balkans Civfanatics Meet: Either in Croatia or Serbia | <Warning!> - Poster is armed with rolls of tape! It was a Friday... Afternoon | My TV Show - The Flat | News, Science, Entertainment, Politics |
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#14 | |
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Caliph
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Quote:
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#15 |
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Philosopher
![]() Join Date: Nov 2003
Location: London
Posts: 14,883
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This looks a very exciting scenario. Great stuff, and it's really good to see scenarios coming out for this mod!
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Try the Anglo-Saxon scenario... Or can you build an empire of Africa? A list of units. Sensible religion discussion. Please read: the truth about children brought up by gay couples. |
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#16 |
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Chieftain
Join Date: Apr 2007
Location: Charlotte, NC
Posts: 17
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I just downloaded the mod, and installed it in all of the right folders, but the pediaicons file is incomplete/wrong. When I attempt to go to my science advisor, I receive an error message saying that the icon for the crossbow is missing. i.e. (art/civilopedia/icons/units/Xbow_small.pcx) is missing. I don't know if any others are missing. Otherwise, looks to be a promising mod. Could you/someone post an updated civilopedia or art file, or provide a link where I can find the art/units and fix it myself?
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#17 |
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In love with Rei Ayanami
Join Date: Nov 2001
Location: Fontainebleau FRANCE
Posts: 7,385
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You need to download the patch to the main mod (MEM).
I have only played a few turns so far but it looks nice... |
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#18 |
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Chieftain
Join Date: Apr 2007
Location: Charlotte, NC
Posts: 17
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I have the main mod and all of the patches. The main mod is one of my favorite mods. That's why I want this scenario to work.
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#19 |
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In love with Rei Ayanami
Join Date: Nov 2001
Location: Fontainebleau FRANCE
Posts: 7,385
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Well I had exactly the same problem as you and the last patch for MEM fixed it
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#20 |
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Caliph
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legio XII,
You must have not installed the 1.1 patch or installed it in the wrong place, because crossbowman file was added precisely in 1.1
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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