AnotherPacifist
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- Joined
- Sep 21, 2007
- Messages
- 4,878
Since St. Patrick's day is coming up, I thought it would be fun to try out the new(ish) modmod of RFC by antaine:
http://forums.civfanatics.com/showthread.php?t=354996
[And no, I'm not Irish in any sense]
Just in case you don't know, doing conquest or domination in RFC is no easy feat in monarch mode, because of the stability system and various civs spawning so close to the Celts. I've done with most of the "major" civs before, but haven't done it recently (i.e. without squatting or multiple golden ages and other sundry tricks that have been declared contraband by Rhye), so this should be a challenge.
We need to get at least AND at most 2 UHV criteria (to get the golden age but not to win the UHV), which are
1. Control Rome by 450 AD (very tough and probably not worthwhile due to the fact that controlling Rome will probably mean sending most of our army towards Rome early on; it should be enough to just capture Milan and hem the Romans in; there's also a marble near Milan which would help a lot for wonders)
2. Control 4 cities on the British Isles, 2 in Gaul and 1 in Galicia before 500 AD (very easy and we probably don't plan to keep all those cities in Gaul--all you need is England and Spain)
3. Never lose a city to Rome, England or Vikings (piece of cake if England is played correctly)
A couple observations on the altered map and our starting position:
1. No copper around which means we need iron working ASAP. The Romans are fair game to exchange techs with if we're at peace.
2. No monarchy which means we need to trade it somewhere for happiness, probably the Babylonians
3. Lots of food around Ireland (have you ever seen so much seafood in your life!?) so growth is not an issue, but production is lacking. Wales and Scotland on the other hand have plenty of production so we need to get them cranking ASAP.
4. We cannot afford to be settler-happy since the more cities you have, the less your stability. So all of our cities need to have as little overlap as possible, and sometimes that will mean founding on forested hills and resources.
5. The only spawn-free zone on Continental Europe is the tiny sliver of land just north of Macedonia, so getting Milan early on will be crucial if we're to get the oil and copper there. Also, without Hungary/Austria and Frankfurt, Germany will be significantly nerfed (and she's our only major opponent in world domination since the US will all be Irish).
We start out in Ireland with a decent army, some boats already preloaded with settlers (2 to be exact) and we already are the most advanced civ in tech in the world (since we know the techs to build no less than 4 wonders)!
Instead of settling on site, and as much as I hate settling on a resource, I decide to move our capital to 2W to the forested stone hill (due to various indy cities spawning in the future in Ireland and less overlap with Cardiff which will flip to us in 2 turns), and send 1 of our lucky settlers for a Continental Tour: Madrid (for the production).
Having stone to start means we can build the Moai Statues (a World Wonder in this mod) before anybody else which is important as Ireland sorely needs production.
We can always have Paris later on (in fact 4 French cities will spawn as before the Classical Age is over: Lyons, Bordeaux, Rennes and Paris). Our army goes abroad, leaving just a skeleton crew in Ireland.
More to come...
http://forums.civfanatics.com/showthread.php?t=354996
[And no, I'm not Irish in any sense]
Just in case you don't know, doing conquest or domination in RFC is no easy feat in monarch mode, because of the stability system and various civs spawning so close to the Celts. I've done with most of the "major" civs before, but haven't done it recently (i.e. without squatting or multiple golden ages and other sundry tricks that have been declared contraband by Rhye), so this should be a challenge.
We need to get at least AND at most 2 UHV criteria (to get the golden age but not to win the UHV), which are
1. Control Rome by 450 AD (very tough and probably not worthwhile due to the fact that controlling Rome will probably mean sending most of our army towards Rome early on; it should be enough to just capture Milan and hem the Romans in; there's also a marble near Milan which would help a lot for wonders)
2. Control 4 cities on the British Isles, 2 in Gaul and 1 in Galicia before 500 AD (very easy and we probably don't plan to keep all those cities in Gaul--all you need is England and Spain)
3. Never lose a city to Rome, England or Vikings (piece of cake if England is played correctly)
A couple observations on the altered map and our starting position:
1. No copper around which means we need iron working ASAP. The Romans are fair game to exchange techs with if we're at peace.
2. No monarchy which means we need to trade it somewhere for happiness, probably the Babylonians
3. Lots of food around Ireland (have you ever seen so much seafood in your life!?) so growth is not an issue, but production is lacking. Wales and Scotland on the other hand have plenty of production so we need to get them cranking ASAP.
4. We cannot afford to be settler-happy since the more cities you have, the less your stability. So all of our cities need to have as little overlap as possible, and sometimes that will mean founding on forested hills and resources.
5. The only spawn-free zone on Continental Europe is the tiny sliver of land just north of Macedonia, so getting Milan early on will be crucial if we're to get the oil and copper there. Also, without Hungary/Austria and Frankfurt, Germany will be significantly nerfed (and she's our only major opponent in world domination since the US will all be Irish).
We start out in Ireland with a decent army, some boats already preloaded with settlers (2 to be exact) and we already are the most advanced civ in tech in the world (since we know the techs to build no less than 4 wonders)!
Instead of settling on site, and as much as I hate settling on a resource, I decide to move our capital to 2W to the forested stone hill (due to various indy cities spawning in the future in Ireland and less overlap with Cardiff which will flip to us in 2 turns), and send 1 of our lucky settlers for a Continental Tour: Madrid (for the production).
Having stone to start means we can build the Moai Statues (a World Wonder in this mod) before anybody else which is important as Ireland sorely needs production.
We can always have Paris later on (in fact 4 French cities will spawn as before the Classical Age is over: Lyons, Bordeaux, Rennes and Paris). Our army goes abroad, leaving just a skeleton crew in Ireland.
More to come...