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| View Poll Results: Rate his mod! | |||
| Boring, not interesting, I don't like it |
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0 | 0% |
| Some good ideas, but I'll play only a few games |
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2 | 33.33% |
| Average, I will play it from time to time |
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2 | 33.33% |
| Good! I will play it often |
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0 | 0% |
| Excellent! I will play it, and only it! |
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2 | 33.33% |
| Voters: 6. You may not vote on this poll | |||
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#1 |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Steph's mod
Here it is!
(Warning : requires Play the World) Download the air units (22 Mb) Download GSC units (American Conquest and Cossacks) (70 Mb) Download the land units, part 1 (21 Mb) Download the land units, part 2 (37 Mb) Download the sea units (19 Mb) Download main files (7 Mb) Link to patch Download additional files for Beta4 (98Mb) Download Patch 1 for Beta 4(50 kb) I suggest that you delete yoru old version (or save it in a different folder), and download the entire new one, as folder names have changed a lot. This a Beta 3 version. - Generic units are done for all eras - Flavour units are done for Era 1, 2 and 3. - Some graphics or sound are still missing, as well as some civilopedia entries. The game rules are changed... So have a look at the readme, at the tech trees (external pictures to give you a good overview), at the unit stats... And read the civilopedia! If some of you are willing to help with some icons or text entry in the civilopedia, you are more than welcome! Last edited by Steph; Dec 27, 2003 at 01:21 AM. |
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#2 |
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This is a world map made from this mod. I used Kal-els 180*180 world map, this is an editet version though, it features more correct terran in many parts, but gameplay issues was thought about too when I editet it.
Enjoy!
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives Last edited by Yoda Power; Oct 07, 2003 at 07:22 AM. |
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#3 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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downloading now...
btw - I have the new MT version so I can actually resort the resources just now. What order should they go in?
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UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
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#4 |
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Status
Bug-the game crashes when the Egyptian spearman comes. It is looking for a run.wav it cant find.
Fixes-I played as the Romans, it seems that many of their units does´nt upgrade correctly. Settlers cant be loaded into Galleys, I guess this is a mistake? Chariot and Horseman cost the same, though Chariot is much better than Horseman. The Shrine gfx arent showing uo in the buildque. The Copper grx arent showing up at all! And yes I did research Bronze Working. Suggestions-I would add one more food bonus resource since all units cost citizens. You have many new techs, but almost no new buildings. Adding 10 new improvements/wonders would be appreciated thats all for now
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#5 | |||||||
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Re: Status
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But I will probably add a few bonus resource. Quote:
thats all for now [/B][/QUOTE]
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#6 | |||||
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You did´nt reply on my bug report, did you see it?
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. Just look around what graphics there are, then choose with buildings you like. Adding Angkor Wat or Taj Mahal is a must IMO.
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#7 |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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I've corrected a few things. For the Roman, it seems OK to me. There's just one small trick : the tribal warrior cannot upgrade to the man at arm, because the mirmillon upgrades directly to pikes.
This is because the legionary upgrade to the imperial legionary, that replace phalanx... It's a bit tricky there! |
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#8 |
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Caliph
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if you post 1st patch with those corrections I'll download and play
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#9 | |
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Shaven not stirred
Join Date: Mar 2002
Location: Stockholm
Posts: 8,633
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Re: Re: Status
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How would you like your drink, Sir? WARHAMMER FANTASY MOD 2.5 Fingers are like onions; if you cut them, you cry. My Graphics My Units Magnamund Map Get Correct Transparency with Photoshop Living by Stockholm Rude Time (GMT +1) Eight Chicky Bits, is that a Chicky Byte? |
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#10 | |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Re: Re: Re: Status
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Perhaps I'll need to find something to "weaken" the greek settlers to compensate. Last edited by Steph; Jul 01, 2003 at 11:57 PM. |
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#11 |
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Emperor
Join Date: Feb 2003
Posts: 1,100
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Looks cool downloading now
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My three rules of engament: no your enemy, no where your enemy is, no how to kill your enemy. Airsoft the coolset new sport Check it out http:\\www.hobbyasia.com
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#12 | |
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Re: Re: Re: Re: Status
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#13 |
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Emperor
Join Date: Feb 2003
Posts: 1,100
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I found a error it says "file not found \...\...\...\...\Units\Frank\swordmanfortify.wav" it is a simple mistake.
btw this is one of the coolist mods I hane ever played
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My three rules of engament: no your enemy, no where your enemy is, no how to kill your enemy. Airsoft the coolset new sport Check it out http:\\www.hobbyasia.com
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#14 | |
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Medieval European Mod II 1.3 | Giant Earth Concept Map (256x256) | East Asia Mod | The YP Archives |
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#15 |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Oops oops oops... I corrected the name of the file a long time ago for swordsmanfortify.wav, without a blank...
Shall i put the mistake back in my game?
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#16 | |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Re: Status
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#17 |
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Emperor
Join Date: Feb 2003
Posts: 1,100
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Aother error "file not found \Art\Civilopedia\icons\Units\74longshilarge" this problem is a typo you told it to look for 74longshilarge when the real file name is 74longshiplarge
I do not no if you did the same thing with 74longshipsmall.edit: you did not do the same thing with 74longshipsmall
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My three rules of engament: no your enemy, no where your enemy is, no how to kill your enemy. Airsoft the coolset new sport Check it out http:\\www.hobbyasia.com
Last edited by Bobisback; Jul 02, 2003 at 03:41 PM. |
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#18 |
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Caliph
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Steph... yes.. the swordsman fortify with that blank space is used by many units and we all (I believe) have that file. Keep with the "standards"
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Sengoku-mod - Feudal Japan mod preview/test The Sword of Islam: RFC Medieval Middle East - Caliphates, Byzantium, Crusades, Turkic & Mongol Invasions, Rajputs & Mughals and moar! Now with its own subforum! Medieval Reskin Shop | Buildings & Stuff | RFC Epic/Marathon | Warhammer Fantasy Mod | Medieval European Mod II
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#19 |
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Emperor
Join Date: Feb 2003
Posts: 1,100
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Aother error "file not found \Art\Units\Militian\Militian.ini" it is looking for Militian when the folder\ini is named Militia.
![]() edit: Aother error "file not found \Art\Units\ChinWarrior\ChinSWarDefault.flc" All you did here is added a S, so it needs to be ChinWarDefault.flc. edit: Aother error "file not found \Art\Units\Tongkang\Tongkang.ini" Now this error I have no clue what is going on, there is not a single folder name that is even close to Tongkang. In the units folder the only one that barely looks like Tongkang is Tarkan if you ask me that is one heck of a typo.
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My three rules of engament: no your enemy, no where your enemy is, no how to kill your enemy. Airsoft the coolset new sport Check it out http:\\www.hobbyasia.com
Last edited by Bobisback; Jul 03, 2003 at 09:32 AM. |
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#20 |
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Multi Many Tasks man
![]() Join Date: Sep 2002
Location: Pont de l'Arn, FRANCE
Posts: 17,757
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Thank you for your help!
Patch 1 should be ready tomorrow. |
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